Project H-2B HTV update

Donamy

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The rocket and HTV are pretty much modeled, now just have to finish the payload and Launch pad.
 

Attachments

  • H2bupdate2.jpg
    H2bupdate2.jpg
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oh damn, i see my framerate dying :cry:
ATV, 2 x Soyuz, Shuttle Fleet and now the HTV docked at the ISS Experience V3 my laptop is going to hate me ;)

anyway it looks awesome, looking forward to fly it!
 
Don, you've done it again:

Ooooohh!! Now that looks COOL! :speakcool:


Question: Will you be able to remove the EP from the UPC using the SSRMS, and berth it to the EF?
And if so, will you be able to remove HREP + SMILES from the EP once it is berthed to the EF?

Image below: EP berthed to EF
ef-ep_e.jpg


And will you be making a Type I and a Type III pallet?

You may find this site useful:
http://iss.jaxa.jp/en/htv/

Thanks! :cheers:
 
Last edited:
I have a few pics of the launch complex, maybe google Earth can give me the coords.

If anyone wants to work on the base, let me know, then I can work more on the models and animations.

---------- Post added at 03:50 PM ---------- Previous post was at 03:49 PM ----------

Don, you've done it again:

Ooooohh!! Now that looks COOL! :speakcool:


Question: Will you be able to remove the EP from the UPC using the SSRMS, and berth it to the EF?
And if so, will you be able to remove HREP + SMILES from the EP once it is berthed to the EF?

Image below: EP berthed to EF
ef-ep_e.jpg


And will you be making a Type I and a Type III pallet?

You may find this site useful:
http://iss.jaxa.jp/en/htv/

Thanks! :cheers:

Pete,

I hope to do all of that, I just hope it can all be done before the launch.
 
HTV finished, now the launch pad.

Question: the coords for the lanch pad are 30deg 24'03.59"N 130deg 58'31.61"E, how can this be converted so Orbiter can use it in the scenario file?
 

Attachments

  • HTVandpallet.jpg
    HTVandpallet.jpg
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Looking forward to this; I'll start work on a dll once I have the meshes to use...
 
very nice!

using this Latitude / Longitude DMS And Decimal Formats Converter i get this numbers 30.4009972 130.9754473


Thanks !!

---------- Post added at 11:31 PM ---------- Previous post was at 11:27 PM ----------

Looking forward to this; I'll start work on a dll once I have the meshes to use...

I've watched video of the launch, and the SRBs seem to light at different times. the first pair at T-0 and the second at around T+4. And it jumps off the pad. I can also do a timing of the burnout, fairing sep etc.

---------- Post added at 11:32 PM ---------- Previous post was at 11:31 PM ----------

Oooohhh........ and you know the rest. ;)


Pete,

The pic you provided, looks to me like the EFU on the pallet is slightly turned, can you confirm this ?
 
Pete,

The pic you provided, looks to me like the EFU on the pallet is slightly turned, can you confirm this ?

I can confirm that the EP is not parallel to the EF.

The image below shows the EP berthed at an angle to the EF:
p4_download_e.php


And in this image, it looks as if the EFU on the EP is angled slightly:
ep01.jpg
 
Last edited:
Thanks Pete !!

Here's another update.
 

Attachments

  • JAXApad1.jpg
    JAXApad1.jpg
    40.4 KB · Views: 59
Sweeeeeeeeet ! a new base\pad to launch from !

I especially like the towers. Reminds me of the towers in Ginowan City , Okinawa.
 
Another update, but I don't think I can use the google texture. Are there any free terrain hi-res maps ?
 

Attachments

  • JAXApad2.jpg
    JAXApad2.jpg
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I think the ones in NASA Worldwind are Public Domain (or maybe just one of the layers...) You should check.

They are, but you need to reprocess them for getting fitting colors.
 
I've made the textures for the Yoshinobu Space Center and put them in the textures folder and added this to the Tanegashima.cfg

Code:
9 0030 0127 1
9 0030 0128 1
9 0030 0129 1
9 0030 0130 1
9 0031 0127 1
9 0031 0128 1
9 0031 0129 1
9 0031 0130 1
9 0032 0127 1
9 0032 0128 1
9 0032 0129 1
9 0032 0130 1
9 0033 0127 1
9 0033 0128 1
9 0033 0129 1
9 0033 0130 1

but they don't show in Orbiter, am I naming them properly ?
 
Donamy, the numbers look like they are in the correct format. The only thing I see amiss is the BEGIN_SURFTILELIST and END_SURFTILELIST references. Example:

BEGIN_SURFTILELIST
9 0030 0127 1
9 0030 0128 1
9 0030 0129 1
9 0030 0130 1
9 0031 0127 1
9 0031 0128 1
9 0031 0129 1
9 0031 0130 1
9 0032 0127 1
9 0032 0128 1
9 0032 0129 1
9 0032 0130 1
9 0033 0127 1
9 0033 0128 1
9 0033 0129 1
9 0033 0130 1
END_SURFTILELIST

Nice looking base ;)
 
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