size of L12 = size of L11 level multiplied by 4 + size of L11 texture. so it will be about 1.6 Gb if texture has no water tiles. full L12 texture is about 3.4 Gb.Just curious, how much space on hard drive would take L12 global textures ?
No, L12 will be 4 times less detailed than L14 Florida.So this would be almost as detailed as the O2010 Florida coverage?! Like, wow!
Because these L11/L14 orbiter textures has only part of Florida covered by L14 textures (full L14 Earth texture would have size about 22 Gb), they are compressed by lossy DXT1 format (DXT1 compression reduces amount of necessary video memory and improves performance)and rendered with atmopshere fog.And see that is the part that I've never understood. If Orbiter has level 14 textures for Earth already, why do the base level 14's look so much LESS detailed than these, level 11 ones?
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