Project Atlas ICBM development

I fixed all the problems you have stated. For the texturing, I need some more detailed pictures for the booster stage.
 

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Good morning gentlemen,
For Mr. MJR, sorry for the delay. I had my house show to the realtor, so I had to leave for a few hours. I just recieved your latest beta and for some reason, the particle stream is still huge. I'm not sure if it's my Orbiter, or not, but is there a way to downsize it in the config? The focus is better, but slightly off. Here are some pictures:

View attachment 2773

View attachment 2774

And here are some pictures that you requested for the textures:

19670118_148F_2793.JPG


I think this what you ment about the booster, right?
 
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I lowered it greatly, but I do not know why it is not working for you. In the configuration file for the multistage, edit the V0, source size, and the source rate to fit your needs. I cannot lower it too much because it won't look like a rocket launch more like a bottle rocket launch.

Let me try the focus again. I thought I had that sorted out. Oh well, won't be too hard to fix. Thanks for that picture. Luckily the texturing will not be too hard due to the not so detailed texturing. Let me know what else you would like to see. Nothing too small because that will take forever.
 
Good morning gentlemen,
For Mr. MJR, I have had success in lowering the contrail. There is one small problem. It's on my end, and I wanted to know how to edit the bubble above the actual stream. Here is a picture to show you:

View attachment 2775

I also found that it is elevated in the air. Is there a way to edit that in the .cfg, too?
 
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Edit the diameter of the engines. Say, to 0.3?

---------- Post added at 05:02 PM ---------- Previous post was at 04:58 PM ----------

Change the multistage configuration file to this. It fixes the position of the engines.

[MISC]
FOCUS=1
COG=27
[TEXTURE_LIST]
TEX_1=Exhaust2
TEX_2=Contrail2
[PARTICLESTREAM_1]
NAME=Contrail2
SRCSIZE=1.0
SRCRATE=8000
V0=24
SRCSPREAD=1
LIFETIME=7.5
GROWTHRATE=10
ATMSLOWDOWN=0
LTYPE=EMISSIVE
LEVELMAP=LVL_PSQRT
LMIN=0
LMAX=1
ATMSMAP=ATM_PLOG
AMIN=1e-4
AMAX=1
TEX=Contrail2
[STAGE_1]
Height=22.9
Diameter=3.05
MESHNAME="multistage\AtlasICBM"
EmptyMass=80000
FuelMass=85000
THRUST=2546700
BurnTime=500
off=(0,0,0)
ATTITUDE_THRUST=10000
eng_1=(2.00,-0.000,-12.7893)
eng_2=(0.000,-0.000,-12.7893)
eng_3=(-2.00,-0.000,-12.7893)
eng_diameter=0.4
ENG_TEX=Exhaust2
ENG_PSTREAM1=Contrail2
ENG_PSTREAM2=Exhaust2
MAIN_PSTREAM1=Contrail2
[PAYLOAD_1]
OFF=(0,0.01,11)
Mass=120
MeshName="Mk1"
Name="Mk1"
Module="spacecraft\spacecraft3"
Diameter=2.95
Speed=(0,0,5)

As for you Star Voyager, do not edit the particle stream part, keep it as you edited it.

---------- Post added at 05:04 PM ---------- Previous post was at 05:02 PM ----------

I expect the release to be sometime next week.
 
Good morning gentlemen,
For Mr. MJR, it did work. However, the warhead is off and the particle stream is abit wide. And also, where would elevation be?
 
Copy the config file I posted to the multistage config file. The elevation is the COG. I am using the LC-39 pad so that is why my COG is different.
 
Good morning gentlemen,
For Mr. MJR, I did do that. COG is edited and fixed. Do you know how to fix the width of the particle streams?
 
How come? Everything is in the configuration file. Show me a picture of what you are talking about.
 
God morning gentlemen,
For Mr. MJR, here is the picture:

View attachment 2776

I also used your previous beta to fix the position of the warhead.
 
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Here is AtlasICBM but to run this add you need to have Project Mercury 5.0 install.

[ame="http://www.orbithangar.com/searchid.php?ID=1878"]Project Mercury 5.0[/ame]
 
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Edit eng_1 and eng_3. Move eng_1 up a few tenths of a meter and eng_3 wil be the opposite of that. Here is a picture of the rocket with some details. I still need to add the old USAF logo and I basically am done. Has Astrosammy's date of release changed?
 

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  • USA.JPG
    USA.JPG
    7.9 KB · Views: 19
Good morning gentlemen,
For Mr. Liber, this is what I was looking for in the beginning, but I could not get a hold of Mr. Robert Conley to ask permission if we could use the Atlas mesh. For Mr. MJR, Mr. Astrosammy has not released any date other than mid July. But it appears he is almost done. For both of you, any chance of adding verniers?
 
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In the next version. You guys were talking about using his booster as the launcher. I really don't like that idea not only that I made the booster too, but he made that with all his time and effort.
 
For some odd reason the whole USAF logo is not showing up completely and it is crooked on the booster stage.
 
Good morning gentlemen,
For Mr. MJR, I am only coordinating the development of this add on since I am not a developer and was merely pointing out that modifying the Mercury Atlas booster was the original idea.
 
What modeling program do you using?
Anim8or. I suck at texturing so I do not know much about it. I am trying to add this first picture to the rocket I am making right under the USAIRFORCE text.
 

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