Project Atlas ICBM development

You could remove [PARTICLESTREAM_1] from AtlasICBM.ini in multistage...because multistage already have default particlestram...only need to leave texture.;)


[TEXTURE_LIST]
TEX_1=Exhaust2
TEX_2=Contrail2

...
...
...
eng_diameter=0.4
ENG_TEX=Exhaust2
ENG_PSTREAM1=exhaust
ENG_PSTREAM2=contrail
 
Good morning gentlemen,
For Mr. MJR, does this mean that the Atlas has verniers now?
 
Here is the multistage ini. Can you look at it and see why the eng_5 is not moving even when I edit the coordiantes?

[MISC]
FOCUS=1
COG=27
[TEXTURE_LIST]
TEX_1=Exhaust2
TEX_2=Contrail2
[BOOSTER_1]
N=2
MeshName="vernier"
Height=1
Diameter=0.3
EmptyMass=400
FuelMass=700
Thrust=3000
off=(0,1.4,-8)
BurnTime=124
eng_4=(0,-1.4,-8)
eng_5=(0,5,-8)
ENG_TEX=Exhaust2
ENG_PSTREAM1=Exhaust2
[STAGE_1]
Height=22.9
Diameter=3.05
MESHNAME="multistage\AtlasICBM"
EmptyMass=80000
FuelMass=85000
THRUST=2546700
BurnTime=400
off=(0,0,0)
ATTITUDE_THRUST=10000
eng_1=(2.00,-0.000,-12.7893)
eng_2=(0.000,-0.000,-12.7893)
eng_3=(-2.00,-0.000,-12.7893)
eng_diameter=0.4
ENG_TEX=Exhaust2
ENG_PSTREAM1=Contrail2t
MAIN_PSTREAM1=Contrail2
[PAYLOAD_1]
OFF=(0,0,11.4)
Mass=120
MeshName="Mk1"
Name="Mk1"
Module="spacecraft\spacecraft3"
Diameter=2.95
Speed=(0,0,5)
 
For booster you need to enter exact hight and width,multistage set alone where thrust would be base on booster hight and diameter.
 
Can you give me an example please?
 
[BOOSTER_1]
N=2
MeshName="Multistage\Atlantis_srb"
Height=38.5
Diameter=3.71

EmptyMass=87543
FuelMass=502126
Thrust=14739770.25
angle=0
off=(6.2,0,2.115)
BurnTime=124
ENG_TEX=Exhaust2
ENG_PSTREAM1=exhaust
ENG_PSTREAM2=contrail

Measure hight and diameter with Shipedit.
But you got to have booster mesh...
 
Alright. I will try that. How exactly does Shipedit measure it? What do I choose?
 
Just a little bit about the attitude thrust for stage 1:

ATTITUDE_THRUST=10000

This is not doing anything, instead it must be:

ROLL_THRUST=10000
YAW_THRUST=10000
PITCH_THRUST=10000
 
Good morning gentlemen,
For Mr. Astrosammy, do you have any idea when your guidance will be ready?
 
Alright. I will try that. How exactly does Shipedit measure it? What do I choose?

imagesZZr54035.jpg
 
Do I divide by 2 or multiply by two? It is in meters right? Thank you very much. After that I put the information in and then what?
 
Heh,it's mesh box,if it's in center than you will have equal left and right than multiply by 2.
 
I add both of the left and right numbers and then multiply the middle number by 2 and add the final product?
 
Good morning gentlemen,
For Mr. Astrosammy, do you think you could release it today? And also, is the Site 11 base almost ready, too?
 
I cannot get it to work so if one of you guys can take a look at it, feel free to.
 

Attachments

I cannot get it to work so if one of you guys can take a look at it, feel free to.

Your main body is not in center...you need to configure each booster manualy.

Check my config for X-71...there's 2 extra booster and each set individualy.
 
The vernier is showing up as a double exhaust'll try and fix it.

---------- Post added at 05:18 PM ---------- Previous post was at 04:50 PM ----------

I am releasing an update that has realistic verniers.

---------- Post added at 05:29 PM ---------- Previous post was at 05:18 PM ----------

The new Atlas ICBM should be up on Orbit Hangar for you guys to download.
 
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Good morning gentlemen,
For Mr. MJR, the vernier mesh is supposed to be inside the Multistage mesh. I got a CTD, but moved them into there on my own. You probably know about there only being one vernier. But it seperates, something it's not supposed to do. And the USAF texture sticks out. Here is what I mean:

View attachment 2793

I hope this can be of assistance. But like you said, there will be 2 versions.
 
Last edited:
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