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and to make things easier, we have a Notification Bell Called Alert (Bell icon), when you see a Red Box with a Number on the top left of the Bell that means you got an alert!

note to Self. i have been awarded First Message on a new Site Trophy and also the Keeps Coming Back Trophy
Maybe these include the exterior (/config/Base) Not sure. Yeah, I can send you the scenario file as well.

; === List of generic textures ===
BEGIN_TEXTURES
Fcd01
Fcd02
Fcd03
Fcd04
Fcd05
Fcd06
Fcd07
Fcd08
Fcd09
Fcd10
Fcd11
Fcd12
Fcd13
Fcd15
Fcd15_n
Fcd17
Fcd17_n
Fcd18
Fcd18_n
Fcd19
Fcd19_n
Fcd20
Fcd20_n
Roof01
Roof02
Wall01
Door01
Lpad01
Lpad02
Lpad02a
Taxiway1
Taxiway2
Monorail
Hangrail
Solpanel
Runway2
Ball
Cape17
Cape18
Cape19
Cape20
Cape21
Cape22
Cape23
mark1
mark2
mark3
mark4
mark5
mark6
mark7
mark8
mark9
mark10
mark11
mark12
mark13
mark14
mark15
STSEdwrun1
STSRoof03
HBlockX
HBlockY
HPanel
HPanel_d1
HPanel_d2
HPanel_d3
HPanel_d4
HPanel_d5
HPanel_d6
HRoof
HSide1
HSide2
HSpot
HTower
HTower1
HTower2
Hwall
Fcd01
Fcd02
Fcd03
Fcd04
Fcd05
Fcd06
Fcd07
Fcd08
Fcd09
Fcd10
Fcd11
Fcd12
Fcd13
Roof01
Roof02
Wall01
Door01
Lpad01
Lpad02
Lpad02a
Taxiway1
Taxiway2
Monorail
Hangrail
Solpanel
Runway2
Ball
Cape17
Cape18
Cape19
Cape20
Cape21
Cape22
Cape23
Add these sections to your /config/Base.cfg file:


; === Generic surface base resources

; === List of generic object meshes ===
BEGIN_MESHES
XR_Facility\XR_Facility_Top
XR_Facility\XR_Facility_Inner_Top
XR_Facility\XR_Facility_Inner_Wall
XR_Facility\XR_Facility_Floor
XR_Facility\XR_Facility_Exit
XR_Facility\XR_Facility_Inner_Bits
XR_Facility\XR_Facility_Inner_Bits2
XR_Facility\XR_Facility_Tank01
XR_Facility\XR_Facility_Tank02
XR_Facility\XR_Facility_FanH
END_MESHES

; === List of generic textures ===
BEGIN_TEXTURES
XR_Facility\XR_Base_Top
XR_Facility\XR5_Base_InnerTop
XR_Facility\XR_Base_Inner
XR_Facility\XR_Base_Floor
XR_Facility\PB2exit
XR_Facility\XR_Base_Inner_Bits
XR_Facility\XR_Base_Inner_Bits2
XR_Facility\XR_Facility_TankL01
XR_Facility\XR_Facility_TankL02
XR_Facility\XR_Fan_Houseing
END_TEXTURES

So glad you are enjoying the add-ons :thumbup:
Hi Owenmck.
The base in the screenshot on the add-on page is my creation by editing the scenario file for the moon base UMMU 2.0 Demo.


Add this section to your /scenario file:


XR_Hanger_001:XR_Facility
STATUS Landed Moon
POS 33.4173809 5.1248577
HEADING 60.00
AFCMODE 7
NAVFREQ 0 0
XPDR 0
BRIDGE 3 0.5184
TROLLEY 2 0.0989
SPREADERROTATION 3 0.9995
SPREADER 2 0.0000
DOORSFRONT 1 1.0000
DOORSTOP 1 1.0000
DOORSBACK 1 1.0000
POPUPDATA 1 1
HANGERLIGHTS 1
HANGER_FAN 1
External_Lights 1
CraneSpeedModeMODE 2
CRANEROTATIONMODE 1
SPREADERSIZE 0 0.0000
END
Sorry, I just saw this.
Can you enable 'Verbose' option and send a log? I cannot think why it would not build the file, assuming the 'Build Include File' is enabled.
Hello, I am using Orbiter Mesh Tools for Blender 2.82 and would like to use the include file feature to export my switch positions for animation for the NASSP LM virtual cockpit. I am having trouble with it though, it will not export any file at all, I have selected the groups I want to export checked "build include file" and specified my include path and when I press "Build Mesh" my mesh builds fine, but the include file is nowhere to be seen. I used the same directory for both, any ideas? Thanks in advanced!
Many years too late, but thank you very much for taking the time to wish me a happy birthday.
So I know I am many years too late, but thank you very much for taking the time to wish me a happy birthday!
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