Sometimes it sinks below the surface, but my feeling is that there's nothing to do about it
That's my feeling too, although it will get a lot better with a model that has more reasonable spacing to the ground. The essential issue is that there can be Z-level fights with the terrain mesh, and if the vessel mesh looses, all polygons "below" ground level don't get rendered, even if parts of them would be above ground level. Orbiters graphics engine seems to be very coarse that way (well, it's bloody DX7, after all...). This will be an issue with wheels, but rarely with the entire chasis if it has sensible suspension for what amounts to offroad terrain...
It seems to me that it follows very weel the hills, and the terrain in general, and even if you turn and change local orientation it adapts itself.
Almost too well... you'd expect really lousy traction on the moon, and long jumps when driving over hilltops at those speeds (low gravity is
not very conductive to driving...).
But that goes together with this question from GattisPilot:
Will it roll down a hill it no force is applied?
Essentially, these things are part of an actual physics model for the vehicles, not of the basic implementation and integration into orbiter. Personally I would love to see stuff like this, but it's optional. UCGO didn't bother with it either. For a first prototype implementation, this looks great! Can't wait to give it a go.
Don't forget towing and pushing.
That's one of those things that sound easy enough, but open pandoras box of inverse kinematics when you try to put it into code. It would be cool to have, but to any developer I would recommend to leave it for last.
In fact, if you're planning to go this far, you might think about using a third party physics library, because you'll be coding your brain out your ears otherwise. SOmebody did experiments with using the actual bullet library for vehicle physics in orbiter a while back, and the results were
very impressive. But Orbiter didn't yet have native terrain back then, so nothing really came of it.
EDIT: Uh oh, missed an entire page... :shifty: