Can this be applied to propeller aircraft, for the increase in pitch sound rather than just getting louder, as it is in OrbiterSound.v3 ?
DgIV do it at some extent. Anyway don't overestimate the effect, without several samples to cover the range it turn quickly in a unrealistic siren.
For a car it's ok as engine rpm change.
Would there be any way for a vessel to "spawn" a vehicle that has a sort of AI (like, say, a fuel truck)?
The only AI is waypoint AI, doing a refuel truck that come and refuel is not in range of "universal" because of the various shape of vessels.
Anyway with waypoint AI you can do smart things. For exemple refuel truck that stop at each pad like if it was refuelling. (IA include "limit speed" or "stop nn second" things)
Will there be an SDK for people that want to make DLL cars? That way you'd get possibly more functionality but keep the "universal" bit.
The more open an addon is to other the more complicated it is. The hell is in humain/code interface and with config file you have a lot to do
I'm working on a 6x6 troop carrier and this comes into light at just the right time![]()
Great but remember yet UCO support only 4x4 , even if I add two you'll have only the choice to put them at very rear to not have strange turning motion.
Question: Will the universal module take advantage of the nose wheel plug in to make turning your vehicle easier or will it be coded to have a default setting that relies on the main thrust speed ?
Sorry what is the "nose wheel plug in"
How will UCO handle vehicles such as forklifts? If there's support for forklifts, I was thinking of doing the Hyster forklift used to move the demated SSMEs around between the OPFs and SSME Processing Facility.
I plan to add a terrian forlift but it will only be able to handle "normalised cargo" as I said above. This said you can design every sort of UCO cargo as long as it fit in the normalised bounding box (1.5x1.5x1.5)
Internal sound should be different than external, and also it may vary, depending on the position of the viewer in external view, just like with planes.
Done already, this said the internal environnment is minimal. A complexe VC is possible for one specific addon not for a "universal one" because each addon would need specific code.
Now if a talented modeler want to join the team it would be welcome, martian forlift and some other rovers or truck would be really nice to add. Well is busy also and I can't do all the models alone.
First grappling test, work like a charm:
