; === Configuration file for vessel class *Universal Cars & Cargo for Orbiter* (UCGO) Car by
Dansteph===
Module = UCGOCars
;
; TIPS:
; To make a new car, copy this config rename it (eg:"UCGOCarFord.cfg") and
; set special parameters for this car then call it from scenario
; (eg: "CAR1:UCGOCarFord") Please see PDF doc in "Doc/UniversalCars"
; MESH & ANIMATIONS
;-------------------------------------------------------------
CarMesheName = LilRedRover ; Car's mesh name must be located in
"Meshes/UniversalCars" directory.
RiFrWheelGrNbr = 8 ; Right front wheel mesh group number for
animation. 7 8 9 10
LeFrWheelGrNbr = 9 ; Left front wheel mesh group number for animation.
RearWheelGrNbr = 10 ; Rear wheels mesh group number for animation.
2ndRearWheelGrNbr= 11 ; 2nd Rear wheels mesh group number for
animation if exist.
LeftFender = -1 ; Front wheel left fender mesh group (as in lunar
rover) set to -1 if none.
RightFender = -1 ; Front wheel right fender mesh group (as in lunar
rover) set to -1 if none.
; 3.2 0.4 7.0
AxeRightFront = -3.5 -1.2589 2.4201 ; Right front wheels axle position, vector, format =
xx yy zz.
AxeLeftFront = 3.5 -1.2589 2.4201 ; Left front wheels axle position, vector, format = xx
yy zz.
AxeRearWheel = 0 -1.2589 -2.9799 ; Rear wheels axle position, vector, format = xx yy zz.
2ndAxeRearWheel = 0 -1.2589 -2.9799 ; 2nd rear wheels axle position if any, vector, format = xx yy zz.
;AxeRightFront = 0 -1.0 2.55 ; Right front wheels axle position, vector, format = xx yy zz.
;AxeLeftFront = 0 -1.0 2.6 ; Left front wheels axle position, vector, format = xx yy zz.
;AxeRearWheel = 0 -1.2589 -2.9799 ; Rear wheels axle position, vector, format = xx yy zz.
FrontWheelDiam = 2.25 ; Front wheels diameter in meter for rotation factor
(vs ground speed).
RearWheelDiam = 2.25 ; Rear wheels diameter in meter for rotation factor
(vs ground speed).
MaxWheelsAngle = 25.0 ; Max angle in degree that can take front wheel
(visual so it match turn radius).
; CHARACTERISTICS
;-------------------------------------------------------------
MaxSpeed = 3.0 ; Max Speed in kilometers per hours.
EnginePower = 15.0 ; Engine power, make test to adjust.
EngineIsElectric= 1 ; 1 if electric (no gears sound) 0 if normal (with gears sound)
BrakeForce = 20.0 ; Brake (slowdown force), make test to adjust.
LateralGrip = 40.0 ; Lateral grip, make test to adjust. Valid value from
5 to 80.
; MISC
;-------------------------------------------------------------
;ImageBmp = Images\UniversalCars\ucgo_lunar.bmp ;image of your car, delete this line if you don't want
to provide one.
EngineSoundWav = electric2.wav ; Filename of engine sound, must be located in
"Sound/UniversalCars" directory.
SkiddingSoundWav= groundSpeed.wav ; Filename of skidding sound, must be located in
"Sound/UniversalCars" directory.
AirSpeedSoundWav= groundSpeed.wav ; Filename of airspeed sound, must be located in
"Sound/UniversalCars" directory.
blinkerSoundWav = ; Filename of blinker sound, must be located in
"Sound/UniversalCars" directory.
hornSoundWav = ; Filename of horn sound, must be located in
"Sound/UniversalCars" directory.
StarterSoundWav = ; Filename of starter sound, must be located in
"Sound/UniversalCars" directory.
SetCameraOffset = -0.363 1.0 0.0 ; Driver's eyes point mesh local coordinate format= xx yy zz.
FronLightPos = 0.353 -0.121 2.616 ; Front light right position, left position is
automatically set from this.
FrontLightScale = 0.19 ; Size of front light, set to zero to disable brake
light.
BrakeLightPos = 0 0 0 ; Brake light right position, left position is
automatically set from this.
BrakeLightScale = 0.0 ; Size of brake light, set to zero to disable brake
light.
RearBlinkerPos = 0 0 0 ; Rear blinker light right position, left position is automatically
set from this.
RearBlinkerScale= 0.0 ; Size of rear blinker light, set to zero to disable
rear blinker light.
FronBlinkerPos = 0 0 0 ; Front blinker light right position, left position is automatically
set from this.
FronBlinkerScale= 0.0 ; Size of front blinker light,set to zero to disable
front blinker light.
;UNIVERSAL MMU
;-------------------------------------------------------------
SeatNumber = 4 ; Number of seats in cars (max 60, but not
recommended even for bus).
ExitPosition1 = -2.0 1.0 ; Position at which MMU will be placed when exit (X,Z in
meters).
ExitPosition2 = 2.0 1.0 ; Alternate position at which MMU will be placed when exit
(leave empty for default).
ExitPosition3 = ; Alternate position at which MMU will be placed
when exit (leave empty for default).
ExitPosition4 = ; Alternate position at which MMU will be placed
when exit (leave empty for default).
CrewMeshGrpNbr1 = -1 ; Mesh group number of crew 1, will be visible if
crew >0, set to -1 if none.
CrewMeshGrpNbr2 = -1 ; Mesh group number of crew 2, will be visible if
crew >1, set to -1 if none.
CrewMeshGrpNbr3 = -1 ; Mesh group number of crew 3, will be visible if
crew >2, set to -1 if none.
CrewMeshGrpNbr4 = -1 ; Mesh group number of crew 4, will be visible if
crew >3, set to -1 if none.
CrewMeshGrpNbr5 = -1 ; Mesh group number of crew 5, will be visible if
crew >4, set to -1 if none.
CrewMeshGrpNbr6 = -1 ; Mesh group number of crew 6, will be visible if
crew >5, set to -1 if none.
CrewMeshGrpNbr7 = -1 ; Mesh group number of crew 7, will be visible if
crew >6, set to -1 if none.
CrewMeshGrpNbr8 = -1 ; Mesh group number of crew 8, will be visible if
crew >7, set to -1 if none.