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Thanks for the work arounds!
The crash on exit is something do to with Orulex wanting trees...
See here: http://www.orbiter-forum.com/showthread.php?t=19480
Thanks, but apparently the missing textures and Orulex's need for trees doesn't cause the crash problem (I did install the fix just to make sure).
It's really not worth trouble shooting though, since Orulex is considered obsolete now. I'll be content to just restart Orbiter (it only takes a moment) while waiting for a new and improved Orulex version.