RMSSystem compile errors should be fixed now; I forgot to check in a file :blush:
Compiles just fine now!RMSSystem compile errors should be fixed now; I forgot to check in a file :blush:
And it seems like Urwumpe's tweaks to the SRB thrust profile works nicely. Now there's no cut-out of SRB burn between about T+115 sec and SRB sep.
Yes, Pc is the primary way to initiate SRB sep sequence with the timer as the back-up.OK, what is the next big bug on the 1.25 list?
EDIT: One thing which could be improved on the SRB separation sequence: We separate currently only on time, that's why we had the strange burnout behavior at all, and which was good that way to see the problem. In reality, separation sequence would start on time or low SRB chamber pressure (Pc<50).
I'm getting a 1/2 sec pause at SRB sep in widowed mode and a full sec to 1 1/2 sec pause in regular mode. Anyone else ?
35 FPS for DaveS's 119 launch scenario, not bad.
I've got 3.0 meg with 2 gig ram with 8800 g-force
What are others gettting.
Can w turn off the APU sound SSME start ? You wouldn't hear them again until landing, and I don't believe you can hear them in cabin.
Good.Yes I think so, add the GOX Vent, this one needs some more work AFAIR.
The pushbuttons on A7L. Since Donamy checked in a revised version of the ODS panels, the animations for the A7L pushbuttons is broken. They now animate switches on A6L, IE when you push or flip a switch on A7L a switch on A6L is animated instead.What animations fail on A7A8?
The pushbuttons on A7L. Since Donamy checked in a revised version of the ODS panels, the animations for the A7L pushbuttons is broken. They now animate switches on A6L, IE when you push or flip a switch on A7L a switch on A6L is animated instead.
Just the ring animation would be fine, the retraction could come later.
How does that work, or is it because it needs MeshC ?
Speaking of A8 panels, will this finally see the move the RMS data output like joint angles from a debug string text output at the bottom of the screen to the actual panel displays? That way we could have both EE position and attitude readouts available simplifying RMS operations.I'm mostly done with the RMS stuff; after that I'll work on the launch roll. Another bug which has not been mentioned is that some of the A8 talkbacks don't display correctly; I've fixed this, but haven't checked the code in yet.