Humor Random Comments Thread

Well, then I also remember that theoretical computer science exists.

Which is pretty much the background of the guy who wrote the code. So I can't say I was especially surprised by it, but it's still exasperating when I have to find a bug in the code.
Add to that that it's in clojure and heavily uses macros, and you end up with 100 lines of code in which I'm wandering around for hours now and am still not sure of what they do.
It's not quite Swearjure, but it is definitely reminiscent of old-school "efficient" C-code as far as readability is concerned.
 
Add to that that it's in (any programming language) and heavily uses macros, and you end up with 100 lines of code in which I'm wandering around for hours now and am still not sure of what they do.

I generalized your sentence. Macros and operator overloading are the best ways to make your code unreadable. Those should be used VERY carefully and purposefully.
 
I just found out that we'll be getting a new Star Control this year, developed by none other than old faithful Stardock. This might get interesting! I'm just that wee bit tempted to preorder a game for the first time in my life... :)
 
RIP Bill Paxton :(

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Time to up the randomness factor of the thread: as mentioned some weeks ago I had the opportunity to visit the KSC, and took a flight to Miami from Munich.

To the left of our aircraft a Lufthansa A321 was parked, but it wasn't just any A321, instead it was D-AIRY, serial number 901 and named after the city of Flensburg, whose construction was documented 15-20 years ago on the German children TV program "Die Sendung mit der Maus" and which can be seen here:


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To the left of our aircraft a Lufthansa A321 was parked, but it wasn't just any A321, instead it was D-AIRY, serial number 901 and named after the city of Flensburg, whose construction was documented 15-20 years ago on the German children TV program "Die Sendung mit der Maus" and which can be seen here

One of the best examples why this TV show deserves to be called legendary. :thumbup: I loved the episodes about the D-AIRY, they really explained it better then any modern 30 minute documentary.
 
A friend of mine posted that "God never closes a door without opening another" So... God goes through airlocks?
 
So... God goes through airlocks?

But... if God is faced with the choice of going through two airlocks, does he appear in a superposition of two states, passes through both of them and interacts with himself to create an interference pattern?
 
Isn't that basically what the latecomers to the ark were shouting, with pretty much the same response? :lol:
 
God is like a quantum particle. Everywhere at the same time, but incredibly unlikely to be in your life.
 
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God is like a quantum particle. Everywhere at the same time, but incredibly unlikely to be in your life.

God is a WIMP. You'll never know for sure if he interacted with you.
 
I'm just confused. Why doesn't he just teleport?
:lol: Sorry. Not that I'm an atheist (nor very religious, not that it matters), but I've had some nasty experiences with evangelical christians, and I love making fun of everything religion-related ever since. especially since in some cases, it's quite easy
 
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...When a door closes...

Open it again, it's door after all. Or breach that :censored: and make entry.
 
I'm just confused. Why doesn't he just teleport?
:lol: Sorry. Not that I'm an atheist (nor very religious, not that it matters), but I've had some nasty experiences with evangelical christians, and I love making fun of every religion-related ever since. especially since in some cases, it's quite easy

Well, jokes about religion are a tough topic. They can end up highly insulting. Like all jokes about groups.

I personally like a good joke about Christianity, because seriously: Not even God could make a spliff large enough that this mess called Christian Theology makes sense. Its laughable. But researching what made it so laughable makes you learn a lot about humans.
 
So I'm trying to lose weight with the help from Weight Watchers. Since I like to be in beta's and help improving apps/services, I signed up for the beta and got it around 2 days later. After 3 days I had found my first bug and reported it through the in app form.

This was their response:

Beste Derk,

Hartelijk dank voor uw e-mail.

Wij zouden graag uw inloggegevens ontvangen zodat wij hierover navraag kunnen doen bij onze technische afdeling.

Translatation:

Hi Derk,

Thank you for your e-mail.

We would like to receive your login details so we can check this with our technical department

Of course, I responded that I find this a very strange response and that I will not provide my login credentials.
Within the hour, I got a reply:

Beste Derk,

Hartelijk dank voor uw e-mail.

Wij moeten u mededelen dat wij zonder uw inloggegevens niet kunnen inloggen in uw account en het ontstaan van dit probleem dan ook niet kunnen achterhalen.

Translation:

Hi Derk,

Thank you for your e-mail.

We have to inform you that without your login credentials, we cannot login to your account and search for the root cause of this problem


I seriously don't know how to react right now..
 
So I finally decided to give the old Atari ST space trading/exploration RPG Sundog a go, because it's one of the few games in the genre that has an excellent reputation that I've never played.

Turns out decent freeware Atari ST emulators are a bit rare, and the scaling iffy. But hey, Atari ST has the same native resolution as MS-DOS, and sre enough, there are Atari ST emulators for DOS. So now I'm running an Atari ST emulator inside Dosbox, because that seems to yield better results. Software is nothing but an endless stacking of technologies, after all :lol:

In any case, started the game, got out into the city in my space rover, parked it somewhere on the roadside, went into a few buildings to see what's what, found a few replacement parts I needed for my spaceship, went back to rover, got parking ticket. Might be in love... :lol:
 
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