TCR_500
Making my own racing simulator.
Just a thought, have you considered rather than launching a plasma bolt alone, launch the 'bolt' and it's magnetic container? You wouldn't have to worry so much about dispersion. With this route, you'd also have a logistics problem (reloads for your mag-containers). Of course this is all future tech, but hey...
I haven't considered launching a plasma bult with a magnetic field, but I may put a magnetic field inside the shells that contain the plasma. For the reloads, we may be able to capture the solar radiation. It has a mass and in theory, if it has a mass, it can be contained. Again, in theory.
Hey Guys
How about before open warfare breaks out here you all peruse these articles and you will perhaps all have a better understanding of the whole space warfare subject.Then when you are all properly armed intelectually you can proceed to decimate each other here.I would think that with as few people as there are in the orbiter community willing to create add-ons and take an interest in the program that you would encourage their interest and not attack them at every turn.also on the other side the new addon developer should be open to CONSTRUCTIVE criticism from other developers who obviously have much more experience and knowledge and he should be willing to learn from them.Just a thought.L8R
http://www.strangehorizons.com/2005/20050606/hunter-1-a.shtml
http://www.strangehorizons.com/2005/20050613/hunter-2-a.shtml
TonyZ
I am opened to suggestions, but I'm not opened to attacks.
I will be reading those artcals. Thank's for the links.
ROFL.
1/ at temperatures where the ship would be boiling even, plasma would recombine and become a gas.
2/ why? much better to use magnetic guides where the plasma doesn't physically contact the wall of the channel.
also, hydrogen is only explosive if you mix it with oxygen and when both of those are gasses. not plasmas. fire hydrogen plasma at a ship and all your going to do is heat damage and hydrogen embrittlement. there will be no explosion.
1. I am aware of the problem with using plasma. Solving this problem may take years of experiments. I figure that if I can hold a magnetic field a few inches from the space craft, I can keep the ship from melting (in theory). However, cold plasma is not yet a reality.
2. I never though of magnetic guides. I was going to use containers. And it does give me an idea. If the container ruptures before it should, a magnetic field in the barrel could save the ship.
If hydrogen only explodes with oxygen, then using hydrogen is pointless. Using oxygen is also pointless. The electrons are what keeps atoms held together. Common Oxygen (under the rule for naming molecules: dioxygen) is made up of two oxygen atoms. Take out the electrons, and the oxygen atoms seperate. Well, the theory was that the explosion would cause more thermal damage that just a splatter on the hull. Rats!
OK, I deleted my earlier post - self-censorship is something we should all practice from time to time
Hydrogen is explosive because it forms tight covalent bonds with other atoms - oxygen for example. Covalent bonds require atomically bound electrons so they can form - something you do not have in a plasma. Therefore, the protons and deuterons in your plasma weapon are not "explosive". They will however cause damage by thermal and kinetic effects as pointed out in the links that TonyZ2525 provided, but any plasma will do that.
I already knew about electrons being responsible for bonds between atoms. Thanks to a science book. But, that calls for another theory. If one plasma shell, or pulse hits a ship, the thermal damage would eventually breach the hull. One more could destroy the target.
(Not Contibuting) Congrats, you saw the Star Wars Special on the History Channel.
(Contributing) Okay, one question: Why don't you forget weapons at this point? Make the ship first, then you can add weapons. Right now it seems like the weapons are the most important part of the ship to you.
On the same channel or the Discovery Channel, I saw an explanation on gravity.
Good point. I'll put the weapon system on board the ship, but I won't put any weapons on board. For now anyways, the ship is going to be un armed.