I am putting my own base together and was wondering on how more detailed textures for blocks and hangers impact on performance.
Is it better to have one 512 by 512 texture or to have a 128 x128 scaled 4 times on a block ?
If a given block is to be 100 metres long in real life does it need a 256x256 texture or can I go up to 1024 by 1024?
I could just make 20 blocks with 5 different textures but there must be a more scientific way!
Any comments or ideas most welcome
Is it better to have one 512 by 512 texture or to have a 128 x128 scaled 4 times on a block ?
If a given block is to be 100 metres long in real life does it need a 256x256 texture or can I go up to 1024 by 1024?
I could just make 20 blocks with 5 different textures but there must be a more scientific way!
Any comments or ideas most welcome