- Joined
- Jan 7, 2008
- Messages
- 5,814
- Reaction score
- 869
- Points
- 203
- Location
- Earth
- Website
- orbides.org
- Preferred Pronouns
- she/her
ORbiter ULtimate EXpirience (Orulex) terrain generator 1.0:
[ame="http://www.orbithangar.com/searchid.php?ID=2686"]Orulex_Land_Gen-v1.2[/ame]
-------------------------
Orulex is a dynamic landscape generator add-on for Orbiter which allows you to add a global landable mesh to the planets.
Simply said, it turns flat planets into mountainous planets.
Basic features:
* Generates planet terrain in Orbiter on the fly, using real data or fractal functions
* Easily downloadable textures and heightmaps data for Earth, and other planets
* Lv11 global Orbiter and Lv6-Lv22 local downloaded textures (LandSat, USGS) support
Refer to instruction.txt for performance guidelines, server list and other info.
Orulex.pdf describes the system, function config and requirements, World Studio.pdf describes the World Studio handling.
Being called 1.0 by major features, it is never the less a work in progress in the minor ones. Any suggestions/criticism/bug reports are welcome.
-------------------------
Pre-composed heightmaps:
http://orbides.1gb.ru/orbf/earth-hmap-lv8.zip (84Mb)
http://orbides.1gb.ru/orbf/mars-hmap-lv8.zip (82Mb)
http://orbides.1gb.ru/orbf/moon-hmap-lv8.zip (81Mb)
http://orbides.1gb.ru/orbf/everest_lv11.zip (5.3Mb)
http://orbides.1gb.ru/orbf/grand_canyon_lv13.zip (9Mb)
Collision Detection support:
MeshLand 2, WIP version:
http://orbides.1gb.ru/orbf/MLVS-WIP-080327.zip
Installation by standard Unpack&Play, activate MeshLand_2 module.
Unstable.
Interface SDK:
http://orbides.1gb.ru/orbf/OrulexSDK-allvers.zip
DeltaGlider sample included.
Comparison video of Orulex in normal action:
China, flying in Gregburch's Swift1.
http://orbides.1gb.ru/orbf/oru-flight-080321-x264.avi (x264, 21Mb)
http://orbides.1gb.ru/orbf/oru-flight-080321-xvid.avi (xVid, 31Mb)
-------------------------
-------------------------
Improvements since 0.9.4:
* Lots of bugs fixed
* Significant performance improvements.
* Memory management was significantly improved, the textures are no longer resides fully in RAM, so even Lv11 textures only needs 100Mb on average instead of ~1Gb. Consequently,
* Lv 9-11 textures supported.
* Visual improvements by recalibrating the LOD algorithm - the textures are generated from the camera point, and the high resolution should be more closer to the camera, the generation takes camera motion into account
* World Studio - a versatile planet editor and Orulex config tool. Featuring everything from changing settings to downloading hi-res tiles and saving them as Orbiter-readable SURFTILEs.
-------------------------
-------------------------
Views:
World Studio:
Views of Earth:
Mars:
Moon:
Venus:
Nereid:
Europa:
Io:
[ame="http://www.orbithangar.com/searchid.php?ID=2686"]Orulex_Land_Gen-v1.2[/ame]
-------------------------
Orulex is a dynamic landscape generator add-on for Orbiter which allows you to add a global landable mesh to the planets.
Simply said, it turns flat planets into mountainous planets.
Basic features:
* Generates planet terrain in Orbiter on the fly, using real data or fractal functions
* Easily downloadable textures and heightmaps data for Earth, and other planets
* Lv11 global Orbiter and Lv6-Lv22 local downloaded textures (LandSat, USGS) support
Refer to instruction.txt for performance guidelines, server list and other info.
Orulex.pdf describes the system, function config and requirements, World Studio.pdf describes the World Studio handling.
Being called 1.0 by major features, it is never the less a work in progress in the minor ones. Any suggestions/criticism/bug reports are welcome.
-------------------------
Pre-composed heightmaps:
http://orbides.1gb.ru/orbf/earth-hmap-lv8.zip (84Mb)
http://orbides.1gb.ru/orbf/mars-hmap-lv8.zip (82Mb)
http://orbides.1gb.ru/orbf/moon-hmap-lv8.zip (81Mb)
http://orbides.1gb.ru/orbf/everest_lv11.zip (5.3Mb)
http://orbides.1gb.ru/orbf/grand_canyon_lv13.zip (9Mb)
Collision Detection support:
MeshLand 2, WIP version:
http://orbides.1gb.ru/orbf/MLVS-WIP-080327.zip
Installation by standard Unpack&Play, activate MeshLand_2 module.
Unstable.
Interface SDK:
http://orbides.1gb.ru/orbf/OrulexSDK-allvers.zip
DeltaGlider sample included.
Comparison video of Orulex in normal action:
China, flying in Gregburch's Swift1.
http://orbides.1gb.ru/orbf/oru-flight-080321-x264.avi (x264, 21Mb)
http://orbides.1gb.ru/orbf/oru-flight-080321-xvid.avi (xVid, 31Mb)
-------------------------
-------------------------
Improvements since 0.9.4:
* Lots of bugs fixed
* Significant performance improvements.
* Memory management was significantly improved, the textures are no longer resides fully in RAM, so even Lv11 textures only needs 100Mb on average instead of ~1Gb. Consequently,
* Lv 9-11 textures supported.
* Visual improvements by recalibrating the LOD algorithm - the textures are generated from the camera point, and the high resolution should be more closer to the camera, the generation takes camera motion into account
* World Studio - a versatile planet editor and Orulex config tool. Featuring everything from changing settings to downloading hi-res tiles and saving them as Orbiter-readable SURFTILEs.
-------------------------
-------------------------
Views:
World Studio:
Views of Earth:
Mars:
Moon:
Venus:
Nereid:
Europa:
Io:
Last edited: