Buck Rogers
Major Spacecadet
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Ooh, really looking forward to it!Film in production: Little preview of a shot I made for it. Filmed Deepstar in Orbiter, then composed everything in After Effects for this shot.
You gotta use some shaders and use d3d9 graphic client control to give these surface some Shiny PBRFilm in production: Little preview of a shot I made for it. Filmed Deepstar in Orbiter, then composed everything in After Effects for this shot.
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Get ready for posts: "Where can I download this Neptune texture?"so we can lure many new players who'll believe Orbiter actually look like this??
great idea!![]()
Where can I download this Neptune texture?Film in production: Little preview of a shot I made for it. Filmed Deepstar in Orbiter, then composed everything in After Effects for this shot.
View attachment 47333
Woah! Insane! Where can I download?

We are talking about a wormhole though, not a black hole right? I distorted space around the edges of the wormhole I posted above (hard to see in still image), but different from the distortion or amount of distortion I'd expect to see at a black hole, no? I get wormholes are theoretical though, so I assume no one really KNOWS, but you guys would certainly know better than me.So there's the singularity itself - we don't really know how it looks, except that no light can escape its gravity.
Note that it bends the light that comes from behind, causing what is called 'gravitational lenses'. So the background stars around the singularity should look badly distorted (the effect gets weaker the further you are from the singularity). This is stuff from Hubble (the two 'eyes' are not stars, there are galaxies!) :
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edit:
is it only me but this looks bit like a evil smiley face !??![]()