More XR5 Station Building Problems...

Pantz Ninja

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Hello all, I am new to these forums, but I have been using orbiter for about 6 months. I recently discovered the XR5 due to my all-of-a-sudden urge to build a space station. I have so far figured it all out, and with a lot of help from the search button I have gotten myself out of some sticky situations. Everything was going good until today, when I finally figured out how to use the Universal Cargo Deck and Carrier for the XR5 and have the scenario saved properly without wiping the payload clear of the bay. I saved the scenario and then exited to test it. Upon reloading I got a CTD. Here is my orbiter log, any help would be appreciated, Thanks in advance.

EDIT: The payload was as follows: 1- URMS, 2- Solar Arrays, 2- Radiators, 1- Trussed Habitat, 2- Tanks, 1- Node, 1- Trussed Node and 1- Dragonfly

**** Orbiter.log
Build Sep 29 2006 [v.060929]
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (NVIDIA GeForce 8800 GT )
==> Direct3D T&L HAL (NVIDIA GeForce 8800 GT )
Found 1 joystick(s)
Module AtlantisConfig.dll [API v.060425]
Module DGConfig.dll [API v.060425]
Module AeroBrakeMFD.dll [API v.060425]
Module AutoFCS.dll [API v.050206]
Module Framerate.dll [API v.050206]
Module GPCMFD.dll [API v.060425]
Module InterMFD51.dll [API v.060425]
Module OrbiterSound.dll [API v.060425]
Module Rcontrol.dll [API v.050206]
Module ScnEditor.dll [API v.060425]
Module UniversalPointing.dll [API v.060425]

**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Zbuffer: 32 bit
Render device: Window 1369 x 824
Device has hardware T&L capability
Module Sun.dll [API v.050206]
VSOP87(E) Sun: Precision 1e-006, Terms 554/6634
Module Mercury.dll [API v.050206]
VSOP87(B) Mercury: Precision 1e-005, Terms 167/7123
Module Venus.dll [API v.050206]
VSOP87(B) Venus: Precision 1e-005, Terms 79/1710
Module Earth.dll [API v.050206]
VSOP87(B) Earth: Precision 1e-008, Terms 2564/2564
Module Moon.dll [API v.041022]
ELP82: Precision 1e-005, Terms 116/829
Module Mars.dll [API v.060425]
VSOP87(B) Mars: Precision 1e-005, Terms 405/6400
Module Phobos.dll [API v.060425]
Module Deimos.dll [API v.060425]
Module Galsat.dll [API v.041022]
Module Jupiter.dll [API v.050206]
VSOP87(B) Jupiter: Precision 1e-006, Terms 1624/3625
Module Io.dll [API v.041022]
Module Europa.dll [API v.041022]
Module Ganymede.dll [API v.041022]
Module Callisto.dll [API v.041022]
Module Satsat.dll [API v.050206]
Module Saturn.dll [API v.060425]
VSOP87(B) Saturn: Precision 1e-006, Terms 2904/6365
Module Mimas.dll [API v.050206]
SATSAT Mimas: Terms 113
Module Enceladus.dll [API v.050206]
SATSAT Enceladus: Terms 33
Module Tethys.dll [API v.050206]
SATSAT Tethys: Terms 101
Module Dione.dll [API v.050206]
SATSAT Dione: Terms 59
Module Rhea.dll [API v.050206]
SATSAT Rhea: Terms 68
Module Titan.dll [API v.050206]
SATSAT Titan: Terms 100
Module Hyperion.dll [API v.050206]
SATSAT Hyperion: Terms 595
Module Iapetus.dll [API v.050206]
SATSAT Iapetus: Terms 605
Module Uranus.dll [API v.050206]
VSOP87(B) Uranus: Precision 1e-006, Terms 1827/5269
Module Miranda.dll [API v.060425]
Module Ariel.dll [API v.060425]
Module Umbriel.dll [API v.060425]
Module Titania.dll [API v.060425]
Module Oberon.dll [API v.060425]
Module Neptune.dll [API v.050206]
VSOP87(B) Neptune: Precision 1e-006, Terms 391/2024
Module Triton.dll [API v.060425]
Finished initialising world
Module XR5Vanguard.dll [API v.060425]
Module URMS.dll [API v.060425]
Module UCargoDeck.dll [API v.060425]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: spacecraft\spacecraft3
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: spacecraft\spacecraft3
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: spacecraft\spacecraft3
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]
>>> ERROR: Could not load vessel module:
>>> [C:\Source\Orbiter\Vessel.cpp / 4982]
>>> ERROR: spacecraft\spacecraft3
>>> [C:\Source\Orbiter\Vessel.cpp / 4983]

EDIT: Orbiter Diagnostics Report

Scenarios directory found: OK.
Meshes directory found: OK.
Config directory found: OK.
Base.cfg found: OK.
Vessels directory found: OK.

VINKA's SPACECRAFT ADDON
----------------------------------------------------
Multistage directory found: OK.
Multistage.cfg found: OK.
Multistage.dll found: OK.

Multistage2.cfg found: OK.
Multistage2.dll found: OK.

Spacecraft directory found: OK.
Spacecraft.cfg found: OK.
Spacecraft.dll found: OK.

Spacecraft2.cfg found: OK.
Spacecraft2.dll found: OK.

Spacecraft3.cfg found: OK.
Spacecraft3.dll found: OK.

INSTALLATION ISSUES
--------------------------------------
C:\Users\Lawrence\Documents\My Games\ORBITERSTS\Config\Base.cfg
MISSING TEXTURE Cape21.dds.
 
Last edited:
I forgot to post my orbiter diagnostics report, it is now in the first post. I have installed all spacecraft.dll's and don't seem to have any problems anywhere else. This is really frustrating me as it takes me like 30 mins to fill the payload only to have it crash on restart.


-----Posted Added-----


...so far I have tried altering the config files to no avail. I have them backed up so I will replace them tomorrow. I would really like to get to the bottom of this if anyone could help that would be great. All of this happens after clean install. I have uninstalled and re-installed multiple times taking great care to not mess anything up. Thanks in advance for any help that is given.


-----Posted Added-----


Bump.
 
I also had problems with XR-5 and Station building and solved it somehow. I'll take a look at my old scenarios.
 
Was the Dragonfly just added to your scenario? I had a problem with a similar situation, and as soon as I deleted the Dragonfly from the scenario, it would load.

I had loaded the "Dragonfly made Easy" addon ... don't know if that caused the problem ... I didn't get that deep into testing before I completely wiped Orbiter so I could reload it. Something to possibly check, though.
 
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