Idea Ideas for add-ons

ryan

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Orbiter is a place full of ideas so i decided to make a thread were people could chuck out ideas for add-ons. It's seemingly becoming not one developer making add-ons but whole groups. So if people chuck out random i ideas for add-ons people can judge them to say if they like it or not, and people will be able to add suggestions to a add-on idea.
Hope everyone understands it, i think it'll be hard to see what im getting at, at first.
Thanks.
Ryan.
 
A new enterprise 1701 from Star Trek TOS.
It's no realistic ship, but still a nice one.
Maybe I have some other suggestions. But for now I don't have more.
 
What I don't plan to do in the next 20 years: One of the Star Fleet Museum ships with interior (corridors, etc)
 
Possibly a few real world ideas that don't appear to have been done:-

Spitzer Space Telescope
Plesetsk Cosmodrome
Kosmos-3M Launcher
Wallops Island Launch Pad 0-B (For Minotaur I, IV and V)
Taurus Launcher I and II
Chandra X-ray Observatory
Canaveral LC-46
Ptichka (Second Buran)
Baikonur LC-45 (Zenit)
SpaceShipTwo
 
Oh spaceship two would be cool. Good idea.
 
SLS (with a possibility of adding LUNEX later) was one of the projects I had in mind when I did Velcro Rockets. I never followed through; time was one reason, but another was that I figured no one else would be interested.

So, now I know someone else is interested. This thread has already served a purpose!
 
Someone could make an HTV + H-II addon - by September 10 (current planned launch date)!!! :)
htv.jpg



An Altair add-on would also be nice. ;)
moon_altair_suits.jpg
 
Hello,

Two objects which these, for my usage of the less, would be welcomes to Orbiter.

The first one: a MFD on the model of the MFD Map (all authors and all confused versions) that would allow viewing, in simulation, pictures placed in a subfolder of orbiter, configured of such manner that the. dll can read an external list, file text or ini, in which the user could add the names of the pictures that it wishes to see to be posted by the MFD. Of course, a zoom function, and of up/down, right/left movement would be necessary.

I had read a topic rather recent of BrianJ in which it asked a question, not without report with such a implementation. And I think about ar81 that, to several returns, wished to have access to a MFD posting, for the less, the tracks to the ground of such or such bases (which can be done, I suppose different manners, but among others, the one there), but also to others.

The second. I research for several weeks to create a device (out usage of pltex, but can be there I would return when I would know better it to employ and than I would have a more powerful PC )...dispositif destined to return of the textures of nightlights a little detailed on the bases and especially the one that, constructed from surftiles, mask the lights of nightlights generic of orbiter and some are, of the fact, devoid.

I finished this research and that works enough well, but I met, along the way, this question, several evoked times, of meshes of land floating above the ground (no MapObjectToSphère for them) when these are big size. I did, myself, my essays with a mesh covering a square of surface of 78x78 km. I had to put back myself to some calculations of trig and to learn, in anim8or, has to create divisions and place points so that my meshe agrees to the land in terms of sphéricité but equally of width, according to the latitude where it is placed.

Very quickly, a drawing succint ( no need to click the bar to view the full image), taken on the web :

dome3.jpg

With precise calculations, that works very well (the celestial objects are in orbiter fortunately perfectly spherical)

The problem is that these calculations are to remake for every new created meshe, according to, once more, his position in latitude, and the definition level related to the one of a tile that it would be supposed to imitate in size. This is a lot of times, even if with a little routine...

In this direction, a small program of calculation having an interface to enter: level, number of wished divisions, latitude. ..and, in exit, the values (x, y, z) for the points to create in anim8or..

( For information: there is a script for Terranim8or to made Boolean operations : http://www.anim8or.com/ubb/Forum1/HTML/015512.html ...and some documents about Boolean or pseudo (?) Boolean opérations in anim80r :http://www.anim8or.com/tutorials/from_users/boolean_subtraction/booleans_1.html ).
 
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As far as non-ship ideas for add-ons go ... something I'd like to see (and unfortunately, again, don't have the skills to build myself) would be a graphical out-of-sim scenario editor.

The graphics wouldn't have to be anything fancy ... but editing the scenarios in notepad gets a bit cumbersome at times.

And, yeah, after reading about the SLS in the astronautix pages, it seems really a shame the system wasn't developed in real life ... looks like it could have had a lot of potential.
 
Site 31 at Baikonur, more American Titan and Atlas silos would be very cool :speakcool:!

---------- Post added at 06:53 PM ---------- Previous post was at 12:12 PM ----------

Also, Atlas ICBM pads at Vandenberg:

19631104_232D_2_3735.jpg


along with Titan II Vandenberg pad:

031019titan2launch2.jpg
 
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A comparison shot
 

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No it's the Japan's HTV that will fly to the station sometime in the fall.
 
As far as non-ship ideas for add-ons go ... something I'd like to see (and unfortunately, again, don't have the skills to build myself) would be a graphical out-of-sim scenario editor.

If by graphical you mean with a GUI, here you go:

http://www.orbithangar.com/search_quick.php?text=scenario+editor&submit.x=0&submit.y=0


I'd very much like to have an MFD for precise low-thrust trajectories. Low-thrust high ISP is the most realistic setting for an interplanetary ship like e.g. the DeepStar, Vespucci or the intrepid (this one even has it), but not being able to precisely plan a trajectory is quite a show stopper there...

Tried to make one myself, in the foolish believe that I could learn all the math involved (so far I hadn't failed at learning anything on my own), but I had to capitulate... I'm just not going to get it without proper tutoring, and unfortunately I have neither time nor money for that...
 
So is anyone willing to make these, the reason i made this not just for ideas, but for developers to see that people want are interested in something and you can make it.
 
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