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Usually OpenGL is prised by it's compatibility. But looks like those times has come and gone.It's not a problem of graphics card, but coder's. Artlav writes his code primarily for ATI, and I know from experience with Morrowind Graphics Extender, that sometimes the same code doesn't work the same for ATI and NVidia. If he was writing his code primarily for NVidia cards, he would have problems with ATI cards instead, so as I said, this isn't a graphics card issue.
BTW. Here is one pretty good site that allows to compare products. http://www.techarp.com/showarticle.aspx?artno=88&pgno=0
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