DarthBartus
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- Jul 29, 2013
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Win7 x64, clear install.
Log:
No additional modules enabled, happens no matter which scenario or device I choose. Drivers are up to date.
EDIT: Also happens on D3D9 Client, with same exact log.
EDIT 2: Aaaaaaaand... It fixed itself. Nope, I don't understand it either, but I'll take what I can get.
Log:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.41233e-007 sec
Found 0 joystick(s)
Devices enumerated: 6
Devices accepted: 5
==> RGB Emulation
==> Direct3D HAL
==> Direct3D T&L HAL
==> Direct3D HAL (NVIDIA GeForce GT 240)
==> Direct3D T&L HAL (NVIDIA GeForce GT 240)
Module AtlantisConfig.dll .... [Build 100830, API 100830]
Module AtmConfig.dll ......... [Build 100830, API 100830]
Module DGConfigurator.dll .... [Build 100830, API 100830]
**** Creating simulation session
DirectDraw interface OK
Direct3D interface OK
Graphics: Viewport: Window 1434 x 782 x 32
Graphics: Hardware T&L capability: Yes
Graphics: Z-buffer depth: 32 bit
Graphics: Active lights supported: 8
Loading 15382 records from star database
Module Moon.dll .............. [Build 100830, API 100830]
ELP82: Precision 1e-005, Terms 116/829
Module Phobos.dll ............ [Build ******, API 060425]
Module Deimos.dll ............ [Build ******, API 060425]
Module Miranda.dll ........... [Build ******, API 060425]
Module Ariel.dll ............. [Build ******, API 060425]
Module Umbriel.dll ........... [Build ******, API 060425]
Module Titania.dll ........... [Build ******, API 060425]
Module Oberon.dll ............ [Build ******, API 060425]
Finished initialising world
No additional modules enabled, happens no matter which scenario or device I choose. Drivers are up to date.
EDIT: Also happens on D3D9 Client, with same exact log.
EDIT 2: Aaaaaaaand... It fixed itself. Nope, I don't understand it either, but I'll take what I can get.
Last edited: