Recent content by Scorch

  1. Scorch

    Request New Shepard vehicle and tower

    Looks fantastic!
  2. Scorch

    Request New Shepard vehicle and tower

    Ok, I installed the latest packages. Everything works like a charm! Fantastic job, you guys. I've been dying to have the NS as an addon for ages now. It's a lot of fun to fly!
  3. Scorch

    Request New Shepard vehicle and tower

    Apologies, work has been crazy lately. I'll take a look at the newest files tomorrow or early next week. Awesome work guys!
  4. Scorch

    Request New Shepard vehicle and tower

    Didn't they share them for development? I've never developed an addon, but is there permission needed outside of them sharing their textures/files for the development you've done to this point?
  5. Scorch

    Request New Shepard vehicle and tower

    Based on the average, MECO is usually somewhere around 50-57 km altitude. I think it ends up being around 50 km in Orbiter because that's when the apogee in the Orbit MFD shows around 105 km.
  6. Scorch

    Request New Shepard vehicle and tower

    Looks awesome!
  7. Scorch

    Request New Shepard vehicle and tower

    Ahh, that makes sense. I've just been focused on the launch aspect and didn't really consider the pad delivery aspect. Good point.
  8. Scorch

    Request New Shepard vehicle and tower

    What's the interface like with BrianJ's Falcon 9 and the launch pad? For that one, pressing a button starts a countdown, engine start and then launch. Is there something in that code that would be helpful? I'm not sure if the Falcon 9 is actually "attached" to the launch pad or just considered...
  9. Scorch

    Request New Shepard vehicle and tower

    @gattispilot I just wanted to thank you for the incredible work you've done on this project, along with @Donamy, @Notebook, @GLS and @BrianJ for the textures and coding assistance! I've had a lot of fun testing this thing out and flying it the last few days.
  10. Scorch

    Request New Shepard vehicle and tower

    Quick test flight - flew perfect, no CTDs. Clean sep, parachutes detached and capsule stayed right side up on landing! I also installed a clean Orbiter 2016 to prevent any other addons from screwing with our testing.
  11. Scorch

    Request New Shepard vehicle and tower

    Concur, it's interesting how the capsule behaves after landing. It usually rolls upside down for me.
  12. Scorch

    Request New Shepard vehicle and tower

    Correct, on the previous model, I'd press 4 and the capsule would decelerate as the chutes open, but the mesh wouldn't load. I didn't actually see them until the capsule touched down or they separated. The sc3 capsule has a much better rate of descent! Almost perfect. Just needs the virtual...
  13. Scorch

    Request New Shepard vehicle and tower

    One more question: how does the capsule behave for you once it touches down? It likes to roll over on its side for me. I wondered if that’s because of where the center of gravity is on the model?
  14. Scorch

    Request New Shepard vehicle and tower

    How would I find out? I wasn't aware you could choose either sc3 or 4. I'm not sure I know how to do that.
  15. Scorch

    Request New Shepard vehicle and tower

    So, looking at one of the launch broadcasts, the capsule should be going about 82 m/s at 2km altitude when the pilot chutes deploy. Capsule hits that speed at about 12km in Orbiter. I'm not sure if it's Orbiter's atmosphere model that's causing it to slow down so quick, or if it's something in...
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