Thanks, the motivation is very much appreciated, especially with such a large project.
Multistage is a great Orbiter extension (programmed a complete launch and flight for the Titan and Viking with it) and backbone for rockets in Orbiter in general, it's what kickstarted modding in Orbiter for me, can't imagine Orbiter without it and hopefully it will be a part of Orb24 (wishing
@Matias Saibene best of luck!). Further ahead I think something like this should also be in the core code as a built-in rocket builder. Also it's a great testing tool and provides a lot of the ground work for conversion to a .dll etc..., so it's all worth while. The N1 still needs a base and tower etc... so still room for improvement.
Depending on MS dev., I'm also still thinking about a VesselM option, I could add a lot of the missing features, but it does depend on .dlls, very minimal, maybe 30 lines of code. I might be able to write it myself, would just need help compiling it, all the rest can be done with .cfg files. When I have time I'll take another look.
Making slow progress with the LK (less time and very complicated model), I'm maybe half way(?) through the 3d. I can do a lot with Vesselbuilder but VB doesn't recognise radar alt. making even a simple autopilot impossible (which is what killed the Viking Project). That and the cockpit, unsure how detailed to make it (without programming help it limits the project scope greatly), are the demotivaters, but will persevere to try to make a complete program (with base objects etc... there is still way enough to do).
And I take it that you see metalic textures? Interesting I was expecting it to save a GC file but there isn't one and it seems to work without, no idea how that works, but good to know that it does!
Thanks again for your feedback.