I find myself a terrible mesh maker, and I simply can't get interested in making meshes. However, I rather enjoy coding crazy physics for various add-ons in Lua and am working on helicopters, wheeled vehicles, boats, etc.. with a lot of other folks collaborating and putting in the effort to make meshes for these vessel types.
People are generally pretty respectful about crediting everyone's efforts on a project, but at the end of the day, only a single user can upload an add-on to the Orbiter Hangar. Even with efforts to acknowledge the contributors, only the user that uploads the add-on gets the "credit" of add-on reviews, the dopamine hit of seeing the number of downloads, and acknowledgement as an add-on developer.
I was wondering about the possibility of a procedure being developed where uploading such collaborative projects could be done as a "team" where more than one OF user could be associated with a particular add-on upload in OH? This might promote a healthier add-on ecosystem as everyone on a team could play to their strengths, making good meshes or good code, and there would be more user custodians of said add-ons to access them and keep them updated through future Orbiter versions.
Thoughts? Possibilities?
People are generally pretty respectful about crediting everyone's efforts on a project, but at the end of the day, only a single user can upload an add-on to the Orbiter Hangar. Even with efforts to acknowledge the contributors, only the user that uploads the add-on gets the "credit" of add-on reviews, the dopamine hit of seeing the number of downloads, and acknowledgement as an add-on developer.
I was wondering about the possibility of a procedure being developed where uploading such collaborative projects could be done as a "team" where more than one OF user could be associated with a particular add-on upload in OH? This might promote a healthier add-on ecosystem as everyone on a team could play to their strengths, making good meshes or good code, and there would be more user custodians of said add-ons to access them and keep them updated through future Orbiter versions.
Thoughts? Possibilities?



