KSP Player incoming...

LinuxWannabe

Procrastinating Ponderer
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Hi people!
I'm LinuxWannabe (Or WannabeKerbal over at the Kerbal Space Program forums) and I am a relatively new Orbiter player. I'm very interested in super realistic space flight simulators, and Orbiter seemed like the perfect simulator!

I used Kerbal Space Program before as my main "simulator", with as many realism mods as my 16 gigabytes of RAM could hold, (Realism Overhaul, Real Solar System, Principia, the whole batch) but it was too much for my computer, so I began looking for alternatives. When I was first diving into the spaceflight game world a year and a half ago, (and the gaming world, really, I had only played Minecraft before, and that was once or twice) I had heard of Orbiter and KSP, but Orbiter seemed to not be that great of a game (well well well, look at where I am now) and KSP was too much for my poor 7 year old chromebook. I then settled on Juno: New Origins on my horridly slow tablet, where I began to learn orbital mechanics, delta v, and general rocket science.

After getting my current, much more powerful ThinkPad, I of course purchased KSP. After reaching orbit (something I practiced a lot back in JNO) I felt that things were too easy, and mistakenly jumped in the deep end. I downloaded Real Solar System, Realism Overhaul, and Principia after only 10 months in the space simulator world. Surprise, it was much harder, but the mechanics were all the same, 10x bigger or not, and I got to orbit relatively easily after a few tries and a huge Procedural Parts rocket.

Now, nearly a year later, with a lot of failed interplanetary missions, and never leaving LEO, I found Orbiter had a 2024 version, and I obviously immediately tried it out. I would have at least gone to the moon, or maybe interplanetary before trying Orbiter, but with it dangling right before my nose, with no objections, I couldn't help myself.

My goal is to sometime in the near future, try NASSP in a real time mission, and successfully complete it. My long term goal is to do a single launch grand tour of the entire solar system, with a craft of my own design. I also would like to create a few addons for Orbiter, and a few are already in the making!

A very late Fun fact about me: Never gone beyond low orbit in KSP, and never had a successful interplanetary trip in JNO. Wish me luck! :)

If you reached this far down without falling asleep, congratulations!
 
Errr.... excuse me! I have a complaint!! if you're kerbalwannabe "over there", why are you not "orbiterwannabe" over here! We have better cookies!

Seriously though - welcome!
 
Well, "WannabeOrbinaut" seemed kinda awkward.
Oh well.
BTW, don't like sweets (seriously)
Thanks for the welcome!

EDIT: Oh didn't realize you meant website cookies 🤣
 
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who would have thought ? :unsure:
I expect countless reasons for someone to cross from Kerballs to our beloved Orbiter (it's more realistic, it's prettier, IT'S FREE... or simply - cuz it's better) but insufficient hardware and fps troubles would definitely be the last on that list!
:LOL:

wellcome, wellcome...


however
yoda-star-wars.png

you have to know, this is the bigger rivalry than Star Trek and Star Wars
prepared you be
 
(it's more realistic
I did mention that, but it's not the main reason. I guess I didn't

I'm surprised that that performance isn't a big reason. For this level of realism, visuals, and detail, the fact that it uses less RAM than my anti-virus is magical :hailprobe:
KSP with the same realism and visuals would be 10 gb RAM.
That being said, KSP does have it's perks, such as a vessel builder that you don't need to learn Lua or C++ for. Coding is a valuable skill though!
 
with perks or not (I tried it but) I couldn't get over those ...creatures.
to me, and call me old or whatever, but that makes you a bit childish game. for me.
what are they supposed to be?

I mean, c'mon

this
c8747172349b77b96426e073e9800d69fa518ae5.png

vs THIS
xa4v.jpg


it's just an immersion killer.

they reminds me of my biggest local shopping centar
image

:cautious: ugh
 
Welcome to Orbiter:welcome:

You might find this interesting.
Birds of a feather coming home to roost
vessel builder that you don't need to learn Lua or C++ for
There is an addon for Orbiter called Vessel Builder that lets you do just that, there's also one for making Launch vehicles, Multistage. Both also good for dev work before coding. And LUA has extensive support in Orbiter2024 and doesn't even need compiling.
 
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