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  1. M

    Advanced Question Drawing on a texture in VC

    does not serve poststep call, you can also put propellant mass or what you want ... Changing the coordinates of the rectangle you can draw more parameters in the same area
  2. M

    Advanced Question Drawing on a texture in VC

    Missing this in the code?
  3. M

    Advanced Question Drawing on a texture in VC

    The texture must be 256 x 256 or 512 x 512 You go to draw directly on the image in dds format You must declare AID_FUELSTATUS in .H #define AID_FUELSTATUS 115 In clbkLoadVC oapiVCRegisterArea (AID_FUELSTATUS,_R( 0,0,486,302),PANEL_REDRAW_ALWAYS, PANEL_MOUSE_IGNORE...
  4. M

    Advanced Question Drawing on a texture in VC

    sorry, it was missing a piece of code :facepalm: vcmesh_tpl is the virtual cockpit mesh 14 is the number of texture to draw vcmesh_tpl = oapiLoadMesh ("VCEAGLE"); VCEAGLE.msh MATERIAL HUD 0.757 0.980 0.761 0.500 0.757 0.980 0.761 0.500 1.000 1.000 1.000 0.500 0 0 0 1 MATERIAL...
  5. M

    Advanced Question Drawing on a texture in VC

    Hi Gattis,this is my code to draw the propellant status,i'm copy to shuttle_A void Eagle::RedrawPanel_Fuelstatus (SURFHANDLE surf, int part) { char cbuf[20]; HDC hDC = oapiGetDC (surf); SelectObject (hDC, g_Param.font[2]); SetTextColor (hDC, RGB(224,224,224)); SetTextAlign (hDC...
  6. M

    Ascension Island 2016

    Final release :tiphat:
  7. M

    New Release D3D9Client Development

    hello guys, I do not know if this problem is already present, the runway lights are more shallow than the strip that is more high than at sea level. This only happens using D3D9. In normal mode With D3D9 If the problem was known,i m sorry.
  8. M

    Ascension Island 2016

    I managed to make a flat runway ... more or less But there is a problem, the mountain is transparent...
  9. M

    Ascension Island 2016

    In this case, I think the problem is the size of the tiles, that is too big, even using tileedit I can not get a flat runway. I would create two levels of tiles, but do not know how to convert .elv format ....
  10. M

    Ascension Island 2016

    OMG !! I am using tileedit ....:facepalm: :WTF:
  11. M

    Ascension Island 2016

    Yes,is for Orbiter v.160412. I'm completing the 18 level of the tiles, but do not know how to change the terrain elevation for a flat landing strip .... :shrug:
  12. M

    Ascension Island 2016

    Ascension Island tile http://www.orbiter-forum.com/attachment.php?attachmentid=14452&stc=1&d=1461118857
  13. M

    SDK Question How do I increase or decrease the level of rcs

    Ok, I did this and it works: //RCS PITCHUP th_rcs[0] = CreateThruster (_V( 0, 2, 3), _V(0, 1,0), MAX_RCS_THRUST, ph_rcs, ISP); th_rcs[1] = CreateThruster (_V( 0,-2,-3), _V(0,-1,0), MAX_RCS_THRUST, ph_rcs, ISP); th_group[0] = th_rcs[0],th_rcsd[0]; th_group[1] =...
  14. M

    SDK Question How do I increase or decrease the level of rcs

    This is the problem, the RCA activate all, when lvl is 0.0 all jets are turned off, when> 0.0 jets increased by the value assigned ranging from 0.0 to 1.0, but can also be 0.56 or 0.31. I wanted to create a command like RCS Level, present in Orbiter Remote Vessel Control, and put it in the...
  15. M

    SDK Question How do I increase or decrease the level of rcs

    Hi guys. I have a question to submit, How do I increase or decrease the level of rcs? I tried with SetThrusterLevel but does not work as it should. :shrug: for (int i = 0; i < 24; i++) SetThrusterLevel (th_rcs[i], lvl); When the variable lvl is > 0, all rcs are activated.
  16. M

    OHM Imperial Star Destroyer

    EXCELLENT WORK!!!! :cheers:
  17. M

    Project Honolulu Airport(s)

    Coming soon....i hope :hailprobe: Tile level 6 2048*2048 Related videos https://www.youtube.com/watch?v=VO0ZOGwhPqU https://www.youtube.com/watch?v=k5c82WFdFNQ :chainsaw:
  18. M

    Project Yamato Space Battleship

    This addon is dedicated to Akira Matsumoto aka Leiji...coming soon :salute:
  19. M

    Project G42-200 StarLiner

    http://www.orbiter-forum.com/showthread.php?t=19023&page=2 :cheers:
  20. M

    Project G42-200 StarLiner

    I am very impressed by you work, I really like ... if I need help with the code for the heat shield.
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