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there are multiple Animations for the Hatch could you explain what which animation does?
---------- Post added at 09:39 AM ---------- Previous post was at 09:35 AM ----------
oh wait i see the lines where it says whay it does
[ANIM_COMP_15] ;
;slide back
SEQ=3
GROUPS=26
RANGE=(0,0.5)...
aah i see i will try to split them, if that would be the case then i have found the problem for multiple meshes.. i will try it when i get home!
---------- Post added at 05:00 AM ---------- Previous post was at 04:59 AM ----------
that is weird.. i never had that problem.. i always use the...
alright i have tried exporting with textures, still no luck.. the weird thing is that it is showing some part of the mesh just a couple of strings, the material Composition does not contain Transparacy... i have also tried new uv maps.. also no luck.. im starting to think orbiter just doesnt...
You mean before opening the screenshots?
---------- Post added at 08:43 PM ---------- Previous post was at 08:42 PM ----------
I guess that could be it let me try to add a texture, because its just blank now
---------- Post added at 08:47 PM ---------- Previous post was at 08:43 PM...
Hi all,
i have a Question about meshing, i am using blender and i try to render and Back cull this mesh of a Constitution Class and in blender it looks fine, no errors and back culling shows no reversed Normals
however when loaded in orbiter the lower side of the Saucer dissapears and i cant...
This will be a Side Universe Project i will be working on which will evolve around the Glorious TOS days with TOS Factions and Ships
More information to follow and feel free to input some idea's
Hi all,
i have been working on an ship lately but when i try to load it in game it just doesnt show up..
this is the ship in Blender
and this is when i load it up in Orbiter, i checked the reference paths in the files (using Spacecraft4) but everything should add up so im thinking i might...
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