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    New Release Crew Dragon 2022

    Polaris Dawn launch 10 Sept.2024 Here's another launch scenario for 10 Sept 2024, launch window opens at 07:38 UTC Scenario starts at 07:30, in Crew Dragon 2022 folder, updated ISS vectors etc. Weather not looking too hopeful, though. Cheers, Brian
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    Project Crew Dragon Fram2 mission around Earth’s poles

    Fabulous! (y) Looks really, really nice from orbit. View out of the cupola...... Just great - thanks! I had to make a couple of tweaks on the launch scenario( ASDS pos, booster EDL mode, strongback status). (I know - I should document those scenario parameters - sorry!) BEGIN_DESC Launch...
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    Updates Blue Origin announces the New Glenn Orbital Launch Vehicle

    No soft-landing-on-water test first? Going for a barge landing on the first shot??
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    New Release Crew Dragon 2022

    I guess we'll be seeing the new EVA suits in action soon, if all goes well. Trying for launch again tomorrow, same time. Cheers, Brian
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    New Release Crew Dragon 2022

    Polaris Dawn launch 27 Aug 2024 07:38 UTC Launch scenario and F9 .cfg in the .zip attached below. Launch scenario in the "Crew Dragon 2022" folder, starts at 07:30 UTC. Falcon9 autopilot set for 51.6 deg inclination, 190km x 1200km orbit, booster EDL to "ASOG". Requires Crew Dragon 2022 and...
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    Project SpaceX SuperHeavy

    Hi Gieno, thanks, yeah, I think I'm going to try and clone the CrewDragonMFD for Starship. It already has a lot of code I need for the LEO de-orbit function and calculating IMFD settings for hyperbolic reentry. Then I can have fun trying to figure out an autopilot for Mars EDL. And maybe Mars...
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    Project SpaceX SuperHeavy

    Update 240805 Added reentry heatshield glow. Added Mars approach scenario and Mars EDL playback. Probably the last update before I relocate the forward fins and transfer the Reentry autopilot to an MFD and put together something to handle hyperbolic EDL at Mars and Earth (if I can!). Cheers...
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    SpaceX Starship (WIP) - 240805

    Added reentry heatshield glow. Added Mars approach scenario and Mars EDL playback.
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    Question Aerodynamics- Lift Vector

    Hi, my knowledge of aerodynamics is sketchy at best, I would hesitate to copy mine - you might be better off finding your own way. I usually start off coding something "reasonable" that "should work", then find I have to hack it to make it behave more like "real life". But I thought I might...
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    Orbiter Screenshot Thread

    Hi, please do start a thread if you have any questions, etc. I like the balloons (y) Cheers, Brian
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    Fluffy Cloud Generator - 240703

    Updated for Orbiter2016
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    Project NASA Viking

    Probably the heatshield tex I begged from Papyref (or was it Momo?) Well and NoMatter. I'm sure its fine to use it :) Use/include/recycle any parts of my stuff that are useful to you. Looks fabulous so far (y) Cheers, Brian
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    Project SpaceX SuperHeavy

    Update 240701 Added integrated "Hotstage ring" to booster. Tanker functions (payload fuel tank, fuel transfer options) integrated into Starship. Tanker variant selectable via .cfg file line: TANKER = true Landing gear now optional, selectable via .cfg file line: LANDINGGEAR = true Tweaked...
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    SpaceX Starship (WIP) - 240701

    Added integrated "Hotstage ring" to booster. Tanker functions (payload fuel tank, fuel transfer options) integrated into Starship. Tanker variant selectable via .cfg file line: TANKER = true Landing gear now optional, selectable via .cfg file line: LANDINGGEAR = true Tweaked ascent autopilot...
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    Project SpaceX SuperHeavy

    I forgot to mention the patch is only for the Starship, not Tanker. Full update coming soon. Cheers, Brian
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    Project SpaceX SuperHeavy

    Not possible, I'm afraid. I tried my best to make that work, but I just can't find a way of coding it without CTD's, bugs, etc. Maybe I'll have another look at that sometime. Cheers, Brian
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    Project SpaceX SuperHeavy

    Hi, @YourHistorian re-entry parameters from LEO as per sberinde's post above, should work with IMFD Base Approach or BaseSyncMFD, and set it up for a good reentry. Hope you get down OK! @sberinde I know IMFD has some "quirks" when dealing with targets 1/2 orbit away (sometimes it wants you to...
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    Discussion Why SetTouchdownPoints Sends Your Add-On into Solar Orbit and How to Fix That

    Hi, this might be irrelevant, not applicable to LUA (I make .dll's with VC++), or you might already be aware, but.... I think I'm right in saying... If you call AddForce(....) it makes Orbiter set the vessel status to "Orbiting", even if the force is 0. So if you call AddForce(...) continuously...
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    New Release Crew Dragon 2022

    Update 240615 Fixed VC internal reflections and disappearing MFD buttons. If you don't want to download the whole add-on again, a patch for version 240608 is attached below.
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    Crew Dragon 2022 - 240615

    Fixed VC internal reflections and disappearing MFD buttons.
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