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Just set the the all array elements to NULL, that should fix it. Otherwise, you can get some undefined behaviour in your module, similar to srf.
You can also do that in the statement following ":", its actually a comma separated list.
":VESSEL4(hVessel, flightModel), th_group({0})...
"Frowe" is medieval German, about the period of Walther von der Vogelweide or Neidhart von Reuental. You can say, the beginnings of the high German language.
Depends on the alloy used. Stainless steel can last long in hydrogen rich environments, but certain cheap alloys can only handle max. 30% hydrogen environment safely (When it is about something as long-lasting as gas pipelines).
Titanium for example suffers much more badly than stainless steel...
Kanonenfieber? He (Noise) uses mostly German language, but since he often quotes lines written in mails by German soldiers in WW1, its often a pretty old kind of German, not necessarily the modern one. But at least not as badly antiquated as it was still common in the 1970s, like talking to...
That is a syntax error. (Yes, Captain Obvious) If you invoke a function (so it gets executed), you don't need to specify the types of the variables a second time.
In your function, all you need is merely "RedrawPanel_MFDButton(surf);"
Make a texture where every button has its tiny square, mark it "D" for dynamic, paint the button labels on the texture.... I don't know now which callback was the right one for that, need sleep. Maybe it was clbkMFDMode, maybe clbkAnimate.
There, I would rather do a holotank. Which is of course Lostech in the Inner Sphere since the fall of the Star League, but standard equipment for Clan warships....
Damn, I wish I would have time to do some Battletech spacecraft.
I think the Clients for O2016 were simply more permissive than in O2024.... but the DX9client also cared for the D flag much more than the default Orbiter client.
That is right - the hints in the editor are merely that. Hints. Even just pressing enter can make then appear or disappear. What really counts is, what the compiler says. And that can differ a lot from what the editor says, since the compiler uses ALWAYS the ultimate correct settings and paths.
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