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  1. PriestLizard

    Project Universal Car for Orbiter (UCO)

    Going a little bit off-topic here but DanStephs work for FSX just looks awesome!! Thats really sick stuff... :) Dan I wish your company (or is it only you?) would decide to do something similar for Orbiter. On the other hand though I guess the amount of people who would be willing to pay for...
  2. PriestLizard

    Space Shuttle Endeavour to the OFSS, MCT.

    Beautiful report and pictures! The touch-down picture is just looking awesome. :) Nice flight!
  3. PriestLizard

    Problem Shuttle and ISS attitude

    Prograde/Retrograde/Level Horizon AP should work.
  4. PriestLizard

    List of Space simulation/strategy/exploration games

    LoL what a nice description in that post. ;) As for Master of Orion I must agree that I found II much, much more better than III. Also, there is FreeOrion ( http://www.freeorion.org ), which is still alpha version. Also in the alpha stages is Star Trek Supremacy , a "birth of the federation"...
  5. PriestLizard

    OFSS Project Discussions

    Just wanted to say that his is just an awesome project/idea. :) Right now I dont have the time to join the program but once my exam is done, I will applicate ;) When I'm done I will think about a mission I'd like to do and post it here. Basically I can fly vessels used by this project but I'd...
  6. PriestLizard

    General Question How to improve graphics and install new aircraft?

    Hi Robert. First of all: a good source for new add-ons is Orbit hangar: http://www.orbithangar.com @Graphics: Keep in mind that Orbiter is not a fancy new video game or something. Its a free simulator so don't expact too impressive graphics. You can however, improve some things by downloading...
  7. PriestLizard

    Project Universal Car for Orbiter (UCO)

    Hehe this thing looks heavy ;) Reminds me of the space shuttle carrier 747 lifting a shuttle into the sky. :) Its really awesome Dan... I'm really looking forward to the release. I have my exam at October 1st and after that I will be orbiting again... finish it untill then okayz? :D
  8. PriestLizard

    Going to the moon and back 2011 [DGIV realistic settings]

    Hi Irondarren. You could have launched another ship to rescue the crew and to finish the mission. :) I haven't had the time to spend time with orbiter for quite some weeks now since I'm preparing for an important physics exam but I will certainly come back after it. I already have a lunar...
  9. PriestLizard

    Project Universal Car for Orbiter (UCO)

    This is getting better and better. :) Awesome models. The inflatable base is great - will it fit inside a DGIV too? And do the panels have a real function? Like without them, the base will not work? This is just marvelous Dan. This might revolutionize the whole orbiter simulation - it just...
  10. PriestLizard

    Re-entry questions

    Basic formula for calculating de-orbit burns: d = h / tan(alpha) d : distance from base h : altitude alpha : desired reentry angle So usually you want to keep an angle of about 1.0°-1.5°. Now you devide the altitude by the tan of your desired angle and you have the distance from base, where...
  11. PriestLizard

    Ground-LEO Cargo Transfer?

    Hmm. Can't deny that. Alright. So maybe for my purposes I will just assume that the shuttle program worked out as intended. ;) Of course you're right its basically exactly what I was looking for. Its just that in reality, every shuttle launch seems to be something "special" (and it is special)...
  12. PriestLizard

    Project Universal Car for Orbiter (UCO)

    Seems like Dan is on a "coding and creativity" rampage! Oh happy us :] Keep up that awesome work!
  13. PriestLizard

    Poll Which spacecraft do you think is the most realistic

    Totally agree. So my vote would go to the DGIV Mk1 model with 50kN thrust since I believe this ship has the lowest violation of realism.
  14. PriestLizard

    Project Universal Car for Orbiter (UCO)

    I couldn't believe when I saw 357 FPS either. I have about 40fps in window mode and ~15-20 in fullscreen with a Duo Core 2400 3GB RAM and a GeForce9300... :(
  15. PriestLizard

    Ground-LEO Cargo Transfer?

    Hmm ya I already thought about that (got the idea from the stock scenario where you drop the pods into the ocean). The problem though is: I'd have to drop the pods at a much more higher altitude than in the stock scenario, at like 80km. So aiming will be very difficult? At least this seems...
  16. PriestLizard

    Ground-LEO Cargo Transfer?

    Hmmmm. Basically I really like the Shuttle-A ... maybe I will just forget about the fact that it would burn in the atmosphere ;) What other options are out there? 1) Has anyone ever tried the XR5 with as realistic settings as possible? I remember one could adjust its ISP to a rather realistic...
  17. PriestLizard

    Ground-LEO Cargo Transfer?

    Yes I already thought about that. But this combination could only LAUNCH cargo to LEO. It couldn't return cargo from a space station to the ground. Or could it? I dont think its possible.
  18. PriestLizard

    Ground-LEO Cargo Transfer?

    Hi there. I'm thinking about doing a series of missions where I want to simulate the construction and deployment of a lunar base. However, I came across a problem which really frustrates me - as it probably also frustrates the mission designers from NASA ;) : how can I transport cargo from...
  19. PriestLizard

    Project Universal Car for Orbiter (UCO)

    Dansteph, some minor questions... would be nice if you answer them sooner or later :) 1. Like me and others already said, the mother ship looks awesome. :) However, two questions came to my mind: a) Since this looks impossible to launch from earth, its logical that it would be build directly in...
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