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  1. Matias Saibene

    Orbiter Screenshot Thread

    Testing Multistage2026 on Linux. Maybe it will help me debug errors. Valgrind gonna brrr.
  2. Matias Saibene

    Update Multistage2026 - Development thread

    Oops! The pad disappeared again! The pad should be generated by the Multistage code itself according to the scenario options. I apologize for the inconvenience. I'll be back soon and hope to fix these issues.
  3. Matias Saibene

    Update Multistage2026 - Development thread

    In my installation, the SLS appears complete. Perhaps I've missed a file. Could you please post the Orbiter.log file?
  4. Matias Saibene

    Update Multistage2026 - Development thread

    New release of Multistage2026 for testing. In this release, I fixed the particle bugs.
  5. Matias Saibene

    Update Multistage2026 - Development thread

    Here's an update on today's progress. The Multistage codebase is highly interdependent, with many internal functions interconnected, making it very difficult to manage multiple bugs. While Multistage2026 retains 90% of the Multistage2015 codebase, adapting it, even with many fundamental...
  6. Matias Saibene

    Update Multistage2026 - Development thread

    Thanks, there shouldn't be any compatibility issues as far as I know. I'm currently testing N1 with the VS debugger enabled.
  7. Matias Saibene

    Update Multistage2026 - Development thread

    I'll try it and let you know. By the way, @gattispilot and @Buck Rogers : please tell me what operating systems you're using. Remember that I'm updating Multistage2026 for Orbiter 2024 on Windows 11.
  8. Matias Saibene

    Update Multistage2026 - Development thread

    I can't know yet. By the way, can I try N1? If so, I'd open it with the VS debugger. And also: 000000.416: ============================ ERROR: =========================== 000000.416: Failed loading module Modules\Plugin\HUDDrawer.dll (code 126) 000000.416: [Orbiter::LoadModule |...
  9. Matias Saibene

    Update Multistage2026 - Development thread

    Thanks for letting me know, I'd forgotten that detail. Apparently, I'm still having problems with the parser. EDIT: I just updated the GitHub repository: https://github.com/MatiasSaibene/Multistage2026_for_OpenOrbiter
  10. Matias Saibene

    Update Multistage2026 - Development thread

    Interestingly, the Ariane 6 works better than the SLS, which really baffles me.
  11. Matias Saibene

    Update Multistage2026 - Development thread

    Oh, I forgot to mention that Complex Flight isn't working again; I probably have memory corruption in some variable of that function. Try removing the COMPLEX line from the scenario.
  12. Matias Saibene

    Update Multistage2026 - Development thread

    My apologies, I hadn't seen your post! So @gattispilot and @jacquesmomo could you try this new test release? I think I've fixed the payload issue...
  13. Matias Saibene

    Update Multistage2026 - Development thread

    Thank you, thank you very much. That information is valuable to me. I need to study and fix the Guidance, and I also need to implement the sound playback issue... I forgot to mention that it's completely disabled because it was causing code to run that invoked OrbiterSound. But I'll work on...
  14. Matias Saibene

    Update Multistage2026 - Development thread

    Thank you so much, I'll send you a DM as soon as I'm free so we can coordinate. The Multistage2026 source code isn't complete on GitHub yet, but I'll upload it soon. I really love the Ariane's 3D model. I wish I could create meshes that detailed. I need to improve. And thanks for joining the...
  15. Matias Saibene

    Update Multistage2026 - Development thread

    Good news!... Finaly. The Multistage2026 core module is slowly starting to work... Suspecting that something was also wrong with the SLS included in Multistage2015, I tried Ariane 6 from @jacquesmomo , and it seems to work fine AFAIK (I'm not very familiar with the add-on). Could you test...
  16. Matias Saibene

    Project D3D9 to Vulkan

    Wow, your progress on the project is going at warp speed! It looks beautiful, it really does look like a blue marble.
  17. Matias Saibene

    Humor Random Comments Thread

    I recently started a Kotlin for Android course (highly recommended), which led me to create my first application for that platform. It turns out that in my hometown (Bahia Blanca), in my neighborhood, there are many elderly people, so I decided to code a phone dialer application with large...
  18. Matias Saibene

    Project D3D9 to Vulkan

    I don't know anything about Vulkan, but I do know a little about OpenGL. It might be an aspect ratio issue. Have you tried resizing the window? And by the way, good luck with the project; it's excellent for keeping Orbiter up-to-date with the latest technologies. Unfortunately, I think my...
  19. Matias Saibene

    General Question XR2 interactive glass cockpit?

    In my personal case, I respect the licensing decisions of the original authors. But I will say that I always prefer free software, even more so now that Orbiter is free software. And unfortunately, many projects have been abandoned due to licensing issues. However, we should wait for a response...
  20. Matias Saibene

    General Question XR2 interactive glass cockpit?

    As far as I know, the XR2 virtual cockpit isn't interactive yet. There was a project to make it interactive, but I think there's a licensing issue. @dbeachy1 knows more.
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