Recent content by Warringer

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    Visual Representation of a Kepler Orbit in 3D

    Hello. I'm currently in a bit of a bind, as I want to develop a little Java tool to visualize the trajectory of a body around its parent body, using Keplers Laws and the Keplerian Orbital Elements. In a quest to learn Java3D. May or may not be related to the KSP calculator Having moved from a...
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    Gaming The Kerbal Space Program - Version 1.2.x

    The athmosphere 'ends' at around 35000m. [shameless plug] Or you use this nifty little calculator program for circular orbits, elliptic orbits and Hohmann Transfer orbits. It also speaks Launch Orbits for the initial orbit after burnout, but that feature is currently highly experimental and...
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    Gaming The Kerbal Space Program - Version 1.2.x

    Since this is a forum that specializes in such things. And a KSP thread all in one... I got a question about orbital mechanics... I'm currently working on a small calculator program for KSP in Java. I already have the following added: A circular orbit calculator for velocities and orbital...
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    Gaming The Kerbal Space Program - Version 1.2.x

    Good idea that. And I was the first one to make a thread there! Whooo me! :p Well, perhaps my Nuclear Engine is a bit heavy through... Considering Kerbal constructions it should be lighter due to Kerbal security... :p
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    Gaming The Kerbal Space Program - Version 1.2.x

    Just wanted to tell everyone that if they are looking for a nuclear engine, they should take a look at the Kerbal forum. I build a little mod of the normal liquid engine to make a nuclear engine. I do wonder where Jeb managed to acquire the nuclear material needed for the engine... Pros: It...
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    Gaming The Kerbal Space Program - Version 1.2.x

    Say... did anyone try to use a liquid upper stage with SAS to control the decent of the capsule to get a soft landing instead of using the parachute? I'm pretty sure that the stage will violently explode on ground contact. :) Another thing that should be modded in: A nuclear engine. It could...
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