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ORBITER-FORUM will be temporarily closed at 2026-07-23 18:00 UTC while we complete some OF maintenance tasks. The amount of downtime is expected to take up to one hour, but probably less.
Little update on the external HUD:
@JDat and I (mostly @JDat!) keep polishing the surface HUD.
Some symbols added (velocity, vertical velocity, altitude, AoA, G-force, Mach number, gear down indicator), but they are static (hardcoded) for now.
Pitch, bank and azimuth angles are working now...
Hi guys,
Does anaybody know what's causing that issue when trying to import mesh file (see attached)? Tried on blender 4.2.14 as well as 4.5.3. The result is the same.
I got success in importing the default ISS mesh, but not the default shuttle..
TIA.
Hi guys!
Fresh quick updated straight from the JDAT's lab, looks like data connection between Orbiter and the external "symbol generator" is working! All data transfered over ethernet using Orb:Connect.
Not all functions are implemented yet of course, but it is a huge milestone:
Again...
Hey guys! Long time no see haha
Finally real progress has been made building the HUD. Both hardware and software-wise. For later I cant thank @JDat enough for his valiant effort for creating an external HUD script to run it on raspberry pi. It's not just a copy of the Orbiter generated HUD on an...
Hey guys,
Finally have started to play with software side of things of my Simpit and to learn more about programming and networking.
My question is how to make Arduino receive/send commands from/to Orbiter via Orb:Connect plugin?
My connection is as follows:
PC with Orbiter -> ethernet switch...
Good shout, but my setup has 2x monitors and both of them blank out in the same time. I'll check them with my laptop anyway, just in case. BTW, I've tried to swap cables and ports, but the issue still appears.
I've ordered a new GPU (GeForce 4060), it should arrive tomorrow, will see.
Anyway...
After all those unsuccessful attempts to find a solution I'm starting thinking the same thing.. too bad I had tossed all my old pc components, I would've been able to swap the GPU just to verify it is indeed the culprit.
Hi guys,
Last week I've started getting very annoying PC behaviour - when you load the GPU even slightly (watching youtube videos, opening new windows, working in CAD programs, etc.) an image just disappears from monitors, but back light is still on. The PC itself freezes almost instantly...
Hi guys,
Progress report 2024-W42-48:
Slowly getting HUD ready got the pit. Last weekend got a successful test of LCD+backlight+optics+combine for the fist time.
Very nice visibility of the projected symbology even in direct sunlight.
Still working on pcb's for the unit.
PS. Sorry for blurry...
Yep, Mike P is back in the game! Love this guy, he is a true rock'n'roll soul of DT. As far as I remember he's confirmed his great come back autumn last year.
I'm feeling sad for Mike Mangini though - seems like they [Dream Theater] have fired him as soon as Portnoy accepted their offer.. Oh well :)
Hello everyone,
Progress report 2024-W41:
1. I've decided to use as many electronic components from original HUD electronics as possible. There are a lot of top notch capacitors, op-amps, transistors, etc. which can be easy implemented in my circuit design plus it will cut an overall BOM cost...
Hey guys,
Progress report 2024-W40:
Backlight PCB for HUD control panel is finished. Ready to be ordered.
I have started to fit my custom PCB in existing Power supply enclosure for the HUD. It took me 6x tries until it fit perfectly, and all mounting holes are aligned. The main issue was that...
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