You can now use your Steam Controller with Orbiter:
OrbiterSteamController
Release 1.0 (with source code)
Please post issues / questions to the Github repo for faster responses (I'm not in these forums all that often).
Yes - that was helpful thanks!
In the end it turns out this wasn't too tough.
If anyone wants it - you can now use your Steam Controller with Orbiter:
OrbiterSteamController
Release 1.0 (with source code)
Greetings,
I'm a long time Orbiter user and I've recently started using a Steam Controller for various games. I've decided that I'd like to use it for atmospheric flight in Orbiter. However, due to the "special" nature of the Steam controller, there isn't a way to get it recognized by Orbiter...
D3D9 Codeplex site down
Site appears to be down for the last day or two. I've been searching for a mirror for the D3D9 R15 client to no avail. Does anyone have an alternative link or perhaps it could be attached here in the forums?
Thanks!
-Matt
I've seen in the forums that transx is not working in the 2015 beta, however the comments are a few months old. I just wanted to double-check that there is still no way to get it working (yet)?
I have an external keypad I'm using with Orbiter 2010 and I trying to determine if there is a way to map keys directly for both linear and rotational RCS control? I see the keymap file, but from what I can gather I can only toggle between the two modes. What I'd like to do is use one set of keys...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.