Recent content by JLBarnes

  1. J

    Problem MeshgroupTransform no 3-axis rotation ?

    Workaround to do 3 axis MeshgroupTransform This is a little bit of code to fix the problem if you still need to use MeshgroupTransform bool MeshGroupRotate(VESSEL2 *vs, VISHANDLE vis, MESHGROUP_TRANSFORM &mt) { // Test to see if speacial code needed to over come bug is needed...
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