Can do.
1. Start up Orbiter.exe
2. Open scenario: Delta-Glider/Cape Canaveral
3. F4
4. Custom ...
5. Scenario Editor
6. New ...
7. Type "BM201" for the vessel name
8. Open vessel: IMS/Command_Modules/BM201_Control_Module
9.Create ...
10. Ctrl-Q (Respawning the window)
11. Launch...
As far as I can tell it didn't happen in previous versions, but I've noticed that sealed CM's bump their weight up to 1.06047e+292 at scenario reload, and that unsealed CM's are equally as over weight for the first ten seconds of simulation time.
I have never used the Upsilon Andromeda System, so not that.
I can create a perfectly working ship within a scenario, but when if i save it and try to reload the scenario then CTD...
:( I am still getting CTD when the module loads from RC4... It wouldn't matter that I'm using UMMU 2.5 would it? (I'll go test that now) Otherwise all I can think of is that neither of my computers can handle it...
This looks amazingly brilliant :)
One problem though:
Yes I can confirm that.
This is what my log looks like after CTD:
**** Orbiter.log
Build Aug 30 2010 [v.100830]
Timer precision: 3.1328e-010 sec
Found 0 joystick(s)
Devices enumerated: 3
Devices accepted: 3
==> RGB Emulation
==> Direct3D...
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