I did some more experimenting, and I found that my problem with custom skins is most probably not an XR2 issue, but a D3D9 one. Apparently, file names for texture files may not be longer than a certain length.
This one does not work on my system:
C:\Program Files...
Running any one of the skin demoes that come with the latest XR2 distribution gives a CTD on my machine, at least when using D3D9 (RC34). With the old DX7 renderer, XR2 custom skins work fine, as far as I can tell. Is some sort of conversion of the textures required, perhaps? Or might this be a bug?
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